Received: from 173-13-139-235-sfba.hfc.comcastbusiness.net ([173.13.139.235]:39962 helo=jukni.digitalkingdom.org) by stodi.digitalkingdom.org with smtp (Exim 4.86) (envelope-from ) id 1ajZnK-00063J-3L for jbovlaste-admin@lojban.org; Fri, 25 Mar 2016 15:01:31 -0700 Received: by jukni.digitalkingdom.org (sSMTP sendmail emulation); Fri, 25 Mar 2016 15:01:25 -0700 From: "Apache" To: curtis289@att.net Reply-To: webmaster@lojban.org Subject: [jvsw] Definition Edited At Word prixaja -- By krtisfranks Date: Fri, 25 Mar 2016 15:01:25 -0700 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Message-Id: X-Spam-Score: 1.9 (+) X-Spam_score: 1.9 X-Spam_score_int: 19 X-Spam_bar: + X-Spam-Report: Spam detection software, running on the system "stodi.digitalkingdom.org", has NOT identified this incoming email as spam. The original message has been attached to this so you can view it or label similar future email. If you have any questions, see the administrator of that system for details. Content preview: In jbovlaste, the user krtisfranks has edited a definition of "prixaja" in the language "English". Differences: 5,5c5,5 < $x_3$ will be a convention like the right-hand rule. No default is assumed by the grammar but cultures may choose as they wish which default, if any, to assume. Under the convention of the right-hand rule, $x_1$ = lo {zucna} makes $x_2$ be the vector out of the plane going toward the observer (as defined by zucna), id est: counterclockwise motions/directions/curling vector field maps to the direction indicated by the right thumb when the right fingers are non-strenuously curling in that (counterclockwise) direction. This word allows for the distinguishing between actual motion ($x_1$) of a moving/orbiting particle and the vector assigned to it via the cross-product. --- > $x_3$ will be a convention like the right-hand rule. No default is assumed by the grammar but cultures may choose as they wish which default, if any, to assume. Under the convention of the right-hand rule, $x_1$ = lo {zucna} {farna} makes $x_2$ be the vector out of the plane going toward the observer (as defined by zucna), id est: counterclockwise motions/directions/curling vector field maps to the direction indicated by the right thumb when the right fingers are non-strenuously curling in that (counterclockwise) direction. This word allows for the distinguishing between actual motion ($x_1$) of a moving/orbiting particle and the vector assigned to it via the cross-product. 13,13d12 < Word: right-hand rule, In Sense: \n14a14,14 \n> Word: right-hand rule, In Sense: [...] Content analysis details: (1.9 points, 5.0 required) pts rule name description ---- ---------------------- -------------------------------------------------- 0.0 URIBL_BLOCKED ADMINISTRATOR NOTICE: The query to URIBL was blocked. See http://wiki.apache.org/spamassassin/DnsBlocklists#dnsbl-block for more information. [URIs: lojban.org] 1.4 RCVD_IN_BRBL_LASTEXT RBL: No description available. [173.13.139.235 listed in bb.barracudacentral.org] -0.5 BAYES_05 BODY: Bayes spam probability is 1 to 5% [score: 0.0150] 1.0 RDNS_DYNAMIC Delivered to internal network by host with dynamic-looking rDNS In jbovlaste, the user krtisfranks has edited a definition of "prixaja" in the language "English". Differences: 5,5c5,5 < $x_3$ will be a convention like the right-hand rule. No default is assumed by the grammar but cultures may choose as they wish which default, if any, to assume. Under the convention of the right-hand rule, $x_1$ = lo {zucna} makes $x_2$ be the vector out of the plane going toward the observer (as defined by zucna), id est: counterclockwise motions/directions/curling vector field maps to the direction indicated by the right thumb when the right fingers are non-strenuously curling in that (counterclockwise) direction. This word allows for the distinguishing between actual motion ($x_1$) of a moving/orbiting particle and the vector assigned to it via the cross-product. --- > $x_3$ will be a convention like the right-hand rule. No default is assumed by the grammar but cultures may choose as they wish which default, if any, to assume. Under the convention of the right-hand rule, $x_1$ = lo {zucna} {farna} makes $x_2$ be the vector out of the plane going toward the observer (as defined by zucna), id est: counterclockwise motions/directions/curling vector field maps to the direction indicated by the right thumb when the right fingers are non-strenuously curling in that (counterclockwise) direction. This word allows for the distinguishing between actual motion ($x_1$) of a moving/orbiting particle and the vector assigned to it via the cross-product. 13,13d12 < Word: right-hand rule, In Sense: \n14a14,14 \n> Word: right-hand rule, In Sense: Old Data: Definition: $x_1$ (curling angular-direction) is a quantity expressed angularly with direction (counter)clockwise and which maps to (pseudo)vector $x_2$ (Cartesian direction) via rule/convention $x_3$ Notes: $x_3$ will be a convention like the right-hand rule. No default is assumed by the grammar but cultures may choose as they wish which default, if any, to assume. Under the convention of the right-hand rule, $x_1$ = lo {zucna} makes $x_2$ be the vector out of the plane going toward the observer (as defined by zucna), id est: counterclockwise motions/directions/curling vector field maps to the direction indicated by the right thumb when the right fingers are non-strenuously curling in that (counterclockwise) direction. This word allows for the distinguishing between actual motion ($x_1$) of a moving/orbiting particle and the vector assigned to it via the cross-product. Jargon: Gloss Keywords: Word: clockwise to perpendicular vector, In Sense: Word: counterclockwise to perpendicular vector, In Sense: Word: right-hand rule, In Sense: Word: curling angular-direction to vectorial cross-product, In Sense: Place Keywords: New Data: Definition: $x_1$ (curling angular-direction) is a quantity expressed angularly with direction (counter)clockwise and which maps to (pseudo)vector $x_2$ (Cartesian direction) via rule/convention $x_3$ Notes: $x_3$ will be a convention like the right-hand rule. No default is assumed by the grammar but cultures may choose as they wish which default, if any, to assume. Under the convention of the right-hand rule, $x_1$ = lo {zucna} {farna} makes $x_2$ be the vector out of the plane going toward the observer (as defined by zucna), id est: counterclockwise motions/directions/curling vector field maps to the direction indicated by the right thumb when the right fingers are non-strenuously curling in that (counterclockwise) direction. This word allows for the distinguishing between actual motion ($x_1$) of a moving/orbiting particle and the vector assigned to it via the cross-product. Jargon: Gloss Keywords: Word: clockwise to perpendicular vector, In Sense: Word: counterclockwise to perpendicular vector, In Sense: Word: curling angular-direction to vectorial cross-product, In Sense: Word: right-hand rule, In Sense: Place Keywords: You can go to to see it.