Return-path: <57416-93744-396881-12976-llg+2Dboard=lojban.org@mail.malebalance.email> Envelope-to: llg-board@lojban.org Delivery-date: Wed, 26 Oct 2022 08:27:27 -0700 Received: from [193.149.2.67] (port=59878 helo=sioux.malebalance.email) by d7893716a6e6 with esmtp (Exim 4.94.2) (envelope-from <57416-93744-396881-12976-llg+2Dboard=lojban.org@mail.malebalance.email>) id 1oniJQ-007ANs-SA for llg-board@lojban.org; Wed, 26 Oct 2022 08:27:26 -0700 DKIM-Signature: v=1; a=rsa-sha1; c=relaxed/relaxed; s=k1; d=malebalance.email; h=Content-Type:Date:From:Reply-To:Subject:To:Message-ID; i=ThePatriots@malebalance.email; bh=rcf2SjfkxSSOkv1Yr1tapLFJ8fA=; b=NrwwFF66bzxlbUVnDmLwV+A7b7oAqjYDiRDZePXq0riqKWJLQT3G+w4iAPNMHH46zF36idPv4ga1 03GN7MxVXnoiVVUGwbQJlAQD46w/T3MQbZYxzcq6XMbDC2Yt3OGD1Ncveh6pL98wHYxXtHm3waGK qBPEKYv89H9qoCYxENs= DomainKey-Signature: a=rsa-sha1; c=nofws; q=dns; s=k1; d=malebalance.email; b=D1sDikQ+3SeMtV/H9I6DtKZeMxNNFObZv6x7z79mRsvGPvMbgrP8tk9UsOgfrPdUpNGWhKH0fKpW QR+Ys3ycP+1sgNWpHMGOCuBcMosDsMIk9+2+C26rCcdq7ka7mFV8YRM+Qfg5jahQa+3o2wOuOdmO squi/en8qxnNvHtbBK0=; Content-Type: multipart/alternative; boundary="89f289b9ea6444d1c6dc7773eaeac93b_16e30_60e51" Date: Wed, 26 Oct 2022 11:17:14 -0400 From: "Joe Sanderson" Reply-To: "The Patriots" Subject: [FLASH ALERT] WINNER item inside To: Message-ID: X-Spam-Score: 3.3 (+++) X-Spam_score: 3.3 X-Spam_score_int: 33 X-Spam_bar: +++ X-Spam-Report: Spam detection software, running on the system "f6db9eef8881", has NOT identified this incoming email as spam. The original message has been attached to this so you can view it or label similar future email. If you have any questions, see @@CONTACT_ADDRESS@@ for details. Content preview: [FLASH ALERT] WINNER item inside http://malebalance.email/3cNS8ygKI-MKPv6n_Vz1-fGqq2CfdrtIXdMOVV3MpQsKSAcuCA http://malebalance.email/xJDW4txKjgFwHQ5NAPpFdBqcjtBWMZN2rmdWtQShNDl3s5OxDg Content analysis details: (3.3 points, 5.0 required) pts rule name description ---- ---------------------- -------------------------------------------------- 0.0 URIBL_BLOCKED ADMINISTRATOR NOTICE: The query to URIBL was blocked. See http://wiki.apache.org/spamassassin/DnsBlocklists#dnsbl-block for more information. [URIs: malebalance.email] 0.8 BAYES_50 BODY: Bayes spam probability is 40 to 60% [score: 0.5010] 1.2 URIBL_ABUSE_SURBL Contains an URL listed in the ABUSE SURBL blocklist [URIs: malebalance.email] -5.0 RCVD_IN_DNSWL_HI RBL: Sender listed at https://www.dnswl.org/, high trust [193.149.2.67 listed in list.dnswl.org] 2.7 RCVD_IN_PSBL RBL: Received via a relay in PSBL [193.149.2.67 listed in psbl.surriel.com] -0.0 SPF_PASS SPF: sender matches SPF record 0.0 SPF_HELO_NONE SPF: HELO does not publish an SPF Record 0.0 HTML_FONT_LOW_CONTRAST BODY: HTML font color similar or identical to background 0.0 HTML_MESSAGE BODY: HTML included in message 0.1 DKIM_SIGNED Message has a DKIM or DK signature, not necessarily valid -0.1 DKIM_VALID_EF Message has a valid DKIM or DK signature from envelope-from domain -0.1 DKIM_VALID Message has at least one valid DKIM or DK signature -0.1 DKIM_VALID_AU Message has a valid DKIM or DK signature from author's domain 1.9 RAZOR2_CF_RANGE_51_100 Razor2 gives confidence level above 50% [cf: 100] 0.9 RAZOR2_CHECK Listed in Razor2 (http://razor.sf.net/) 0.1 MIME_HEADER_CTYPE_ONLY 'Content-Type' found without required MIME headers 0.8 RDNS_NONE Delivered to internal network by a host with no rDNS --89f289b9ea6444d1c6dc7773eaeac93b_16e30_60e51 Content-Type: text/plain; Content-Transfer-Encoding: 8bit [FLASH ALERT] WINNER item inside http://malebalance.email/3cNS8ygKI-MKPv6n_Vz1-fGqq2CfdrtIXdMOVV3MpQsKSAcuCA http://malebalance.email/xJDW4txKjgFwHQ5NAPpFdBqcjtBWMZN2rmdWtQShNDl3s5OxDg hallenges. He added that the game's puzzles require thought, unlike those in other action/platform games, and that the game's objectives were not clear until after the first few levels. Casamassina praised the game's transparency effects, anti-aliasing, mipmapping, and scaling rotations. IGN described anticipation for the game as "tremendous", particularly among the game's market of "younger gamers and 2D fans". Nintendo Power thought that the game was the best side-scroller since Super Mario World. Next Generation wrote that "only diehard 2D platform fans" would be interested and did not feel that the game lived up to standards set by Super Mario 64. In contrast, GameFan said that Mischief Makers did for 2D what Super Mario 64 did for 3D, and suggested that Sega should be influenced by the game. GamePro instead argued that the similarity to Mario is superficial, and that Mischief Makers had carved out its own niche with unique gameplay mechanics. GamesRadar retrospectively called Mischief Makers "pure, unadulterated awesome" and "2D brilliance". The website summarized the game to be about "grabbing sad-faced aliens, shaking them until gems come out, and then hurling them at other sad-faced aliens". Zachary Miller of Nintendo World Report asserted the game may be the console's most bizarre and surreal, but Gamasutra's John Harris said that the gam --89f289b9ea6444d1c6dc7773eaeac93b_16e30_60e51 Content-Type: text/html; Content-Transfer-Encoding: 8bit Newsletter
 
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hallenges. He added that the game's puzzles require thought, unlike those in other action/platform games, and that the game's objectives were not clear until after the first few levels. Casamassina praised the game's transparency effects, anti-aliasing, mipmapping, and scaling rotations. IGN described anticipation for the game as "tremendous", particularly among the game's market of "younger gamers and 2D fans". Nintendo Power thought that the game was the best side-scroller since Super Mario World. Next Generation wrote that "only diehard 2D platform fans" would be interested and did not feel that the game lived up to standards set by Super Mario 64. In contrast, GameFan said that Mischief Makers did for 2D what Super Mario 64 did for 3D, and suggested that Sega should be influenced by the game. GamePro instead argued that the similarity to Mario is superficial, and that Mischief Makers had carved out its own niche with unique gameplay mechanics. GamesRadar retrospectively called Mischief Makers "pure, unadulterated awesome" and "2D brilliance". The website summarized the game to be about "grabbing sad-faced aliens, shaking them until gems come out, and then hurling them at other sad-faced aliens". Zachary Miller of Nintendo World Report asserted the game may be the console's most bizarre and surreal, but Gamasutra's John Harris said that the gam
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