Received: from mail-gh0-f189.google.com ([209.85.160.189]:57968) by stodi.digitalkingdom.org with esmtps (TLSv1:RC4-SHA:128) (Exim 4.76) (envelope-from ) id 1SmbvF-0008JX-RV; Wed, 04 Jul 2012 19:36:18 -0700 Received: by ghbf16 with SMTP id f16sf8840043ghb.16 for ; Wed, 04 Jul 2012 19:35:55 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=googlegroups.com; s=beta; h=x-beenthere:received-spf:mime-version:in-reply-to:references:from :date:message-id:subject:to:x-original-sender :x-original-authentication-results:reply-to:precedence:mailing-list :list-id:x-google-group-id:list-post:list-help:list-archive:sender :list-subscribe:list-unsubscribe:content-type :content-transfer-encoding; bh=HtYewlQnQyPS7yWURwhOWoWhfnF0Xouc3R45MKvOuEA=; b=jEb7CQhCzSETfbSBbSQty10szypT7rA2YRmIC2UWpVDeoIKEgcg3rGGs6mrXu8+ZT1 5jemtLj0qkyNJkFawba2YArrc/eXnTVgVdkAjiphzrgPNAE60oe9lyblwwJ59INtCy4p sLBpcE1lsflwYFus136beDHXzMxNaOUf1jk18= Received: by 10.52.68.134 with SMTP id w6mr1400175vdt.6.1341455755373; Wed, 04 Jul 2012 19:35:55 -0700 (PDT) X-BeenThere: lojban@googlegroups.com Received: by 10.220.157.82 with SMTP id a18ls4526957vcx.3.gmail; Wed, 04 Jul 2012 19:35:54 -0700 (PDT) Received: by 10.52.178.166 with SMTP id cz6mr19196304vdc.1.1341455754573; Wed, 04 Jul 2012 19:35:54 -0700 (PDT) Received: by 10.52.178.166 with SMTP id cz6mr19196303vdc.1.1341455754560; Wed, 04 Jul 2012 19:35:54 -0700 (PDT) Received: from mail-vc0-f177.google.com (mail-vc0-f177.google.com [209.85.220.177]) by gmr-mx.google.com with ESMTPS id y4si2935613vds.2.2012.07.04.19.35.54 (version=TLSv1/SSLv3 cipher=OTHER); Wed, 04 Jul 2012 19:35:54 -0700 (PDT) Received-SPF: pass (google.com: domain of nictytan@gmail.com designates 209.85.220.177 as permitted sender) client-ip=209.85.220.177; Received: by vcbf13 with SMTP id f13so6248036vcb.8 for ; Wed, 04 Jul 2012 19:35:54 -0700 (PDT) Received: by 10.52.95.110 with SMTP id dj14mr9685715vdb.69.1341455754416; Wed, 04 Jul 2012 19:35:54 -0700 (PDT) MIME-Version: 1.0 Received: by 10.52.24.193 with HTTP; Wed, 4 Jul 2012 19:35:34 -0700 (PDT) In-Reply-To: References: <20120624081938.GT392@stodi.digitalkingdom.org> <20120627062028.GT392@stodi.digitalkingdom.org> <20120627090038.GX392@stodi.digitalkingdom.org> From: Jacob Errington Date: Wed, 4 Jul 2012 22:35:34 -0400 Message-ID: Subject: Re: [lojban] I want to play this game in Lojban. To: lojban@googlegroups.com X-Original-Sender: nictytan@gmail.com X-Original-Authentication-Results: gmr-mx.google.com; spf=pass (google.com: domain of nictytan@gmail.com designates 209.85.220.177 as permitted sender) smtp.mail=nictytan@gmail.com; dkim=pass header.i=@gmail.com Reply-To: lojban@googlegroups.com Precedence: list Mailing-list: list lojban@googlegroups.com; contact lojban+owners@googlegroups.com List-ID: X-Google-Group-Id: 1004133512417 List-Post: , List-Help: , List-Archive: Sender: lojban@googlegroups.com List-Subscribe: , List-Unsubscribe: , Content-Type: text/plain; charset=windows-1252 Content-Transfer-Encoding: quoted-printable X-Spam-Score: -0.7 (/) X-Spam_score: -0.7 X-Spam_score_int: -6 X-Spam_bar: / That's actually pretty strange, eyeonus, #lojban is pretty active. On 4 July 2012 17:09, Jonathan Jones wrote: > Day and time? I'm not usually on IRC, mainly because I rarely see any > activity when I do show up. I'm certainly not going to lurk on there > indefinitely. > > > On Fri, Jun 29, 2012 at 1:32 PM, Pyrachi wrote= : >> >> I'm game. >> >> >> On Wed, Jun 27, 2012 at 2:00 AM, Robin Lee Powell >> wrote: >>> >>> "History" rather than "story" (the scope is much larger than "story" >>> normally implies), but yes. >>> >>> -Robin >>> >>> On Wed, Jun 27, 2012 at 02:26:19AM -0600, Jonathan Jones wrote: >>> > So, basically, we take turns telling a story, with some fairly simple >>> > rules >>> > added to make things progress smoothly? That's sounds simple enough, >>> > and >>> > fairly entertaining. >>> > >>> > On Wed, Jun 27, 2012 at 12:20 AM, Robin Lee Powell < >>> > rlpowell@digitalkingdom.org> wrote: >>> > >>> > > On Sun, Jun 24, 2012 at 01:19:39AM -0700, Robin Lee Powell wrote: >>> > > > >>> > > > http://www.lamemage.com/ >>> > > > >>> > > > It's a history-construction game. I have the PDF. I'm going to >>> > > > try to make people play it at LogFest. We should do it as a phon= e >>> > > > game, too. In Lojban. >>> > > >>> > > IRC actually might be better, because it'd all be recorded. >>> > > >>> > > Anyways, here's a summary of the gameplay, stolen from the PDF. >>> > > It's essentially a shared world-building co-op storytelling game, >>> > > *except* that no collaboration, or even suggesting, is allowed. >>> > > This has (I belive, I've not actually played it) two important >>> > > effects: (1) everybody gets to be surprised by what happens, which >>> > > increases engagement (2) the pushy people can't dominate everything= . >>> > > >>> > > - -------------------- >>> > > >>> > > - Humanity spreads to the stars and forges a galactic civilization= =85 >>> > > >>> > > - Fledgling nations arise from the ruins of the empire=85 >>> > > >>> > > - An ancient line of dragon-kings dies out as magic fades from the >>> > > realm=85 >>> > > >>> > > These are all examples of Microscope games. >>> > > >>> > > In Microscope, you build an epic history as you play. Want to play = a >>> > > game that spans the entire Dune series, the Silmarillion, or >>> > > the rise and fall of Rome in an afternoon? That=92s Microscope. >>> > > >>> > > But you don=92t play the history from start to finish, >>> > > marching along in chronological order. Instead, you build your >>> > > history from the outside in. You start off knowing the big picture, >>> > > the grand scheme of what happens, then you dive in and explore what >>> > > happened in between, the how and why that shaped events. >>> > > >>> > > You are free to jump backwards or forwards, zooming in or out to >>> > > look at whatever you want, defying limits of time and space. Want t= o >>> > > leap a thousand years into the future and see how an institution >>> > > shaped society? Want to jump back to the childhood of the king you >>> > > just saw assassinated and find out what made him such a hated ruler= ? >>> > > That=92s normal in Microscope. You have vast creative authority. Yo= u >>> > > can make whole empires rise and fall at will. Dream up a utopia or >>> > > destroy one with nuclear fire. You have that power, but remember >>> > > you=92re not alone: everyone else at the table can do it too. >>> > > >>> > > You create independently, but not in isolation. Each facet >>> > > you add to history builds on what other players built before you. >>> > > You expand on their ideas, and they expand on yours. History might >>> > > not turn out the way you expected. Be prepared to think on your >>> > > feet. >>> > > >>> > > When you zoom all the way in to a particular moment in time, all th= e >>> > > players share the stage and role-play together to find out somethin= g >>> > > we want to learn about the history. Did the crew of the Icarus know >>> > > the aliens were on Titan? Did the rebels really fake the government >>> > > crackdown? Do the knights remember the original meaning of their >>> > > ritual vows? We role-play and see. The more you play, the more your >>> > > once simple summary becomes a detailed tapestry, full of meaning an= d >>> > > surprises. History snowballs. >>> > > >>> > > What you need to play >>> > > >>> > > Microscope is for two to five players, but three or four are best. >>> > > There=92s no game prep and no GM. You can play a single session, or >>> > > keep coming back and exploring the same history over and over again= . >>> > > >>> > > You=92ll need a stack of index cards and something to write with, >>> > > along with table space to lay everything out. Smaller cards, like >>> > > blank flash cards, work even better because they take up less space >>> > > on the table. >>> > > >>> > > [snip] >>> > > >>> > > teaching step 1: explain the concept >>> > > >>> > > First, read the =93What Is Microscope?=94 section out loud. Instead= of >>> > > reading it all yourself, have the other players take turns. Then >>> > > say: >>> > > >>> > > =93The author of the game says I should read this part to you becau= se >>> > > it=92s really important: All of us sitting at this table have equa= l >>> > > creative power. At times we=92ll have different roles and >>> > > authority, but we=92re all equal participants and authors. >>> > > >>> > > =93It may sound like I=92m running the game because I=92m going to = be >>> > > explaining a lot about the rules, and I may interrupt and jump in t= o >>> > > clarify how the game is played. But I don=92t have any more authori= ty >>> > > than anyone else when it comes to actually playing the game -- >>> > > there=92s no GM. >>> > > >>> > > =93Now that we know what the game=92s about, we=92re ready to get >>> > > started.=94 >>> > > >>> > > teaching step 2: game setup >>> > > >>> > > Follow the steps in =93Starting a New Game.=94 You can read the fir= st >>> > > one or two paragraphs of each step out loud or just summarize, as >>> > > you prefer. >>> > > >>> > > Players new to Microscope may try to brainstorm too much detail >>> > > about the history during the setup. Don=92t hesitate to jump in and >>> > > tell players to save those ideas for later. Follow the steps >>> > > rigorously. >>> > > >>> > > =93Microscope is a little like Poker: you want to keep your c= ool >>> > > ideas close to your vest until you use them. If the rest of us know >>> > > what you=92re going to do ahead of time, it=92s not as interesting.= =94 >>> > > >>> > > teaching step 3: explain play >>> > > >>> > > =93Now that setup is done, we=92re ready to start play. W= e >>> > > already know more about our history than we did when we came up wit= h >>> > > the single sentence idea, and as we play we=92ll find out more and >>> > > more. >>> > > >>> > > =93The basic structure of the game is that we keep going >>> > > around the table adding to the history, making either a Period, an >>> > > Event or a Scene. For each rotation there=92s going to be one playe= r >>> > > called the Lens, and that player is going to pick a particular Focu= s >>> > > that everything we create has to relate to. So if the Focus is a >>> > > city, each player is going to get to add something to the history >>> > > that somehow relates to that city. It=92s a topic to keep us all on >>> > > the same page. >>> > > >>> > > =93If you make a Period or Event, just describe what happens as tho= ugh >>> > > we=92re seeing it from a birds-eye view. You=92re in charge, and = the >>> > > rest of us are eagerly listening to hear what you have to >>> > > say. If you make a Scene, we all pick characters and >>> > > role-play to find out what really happened in that moment of >>> > > history.=94 >>> > > >>> > > - -------------------- >>> > > >>> > > -Robin >>> > > >>> > > -- >>> > > http://singinst.org/ : Our last, best hope for a fantastic future. >>> > > .i ko na cpedu lo nu stidi vau loi jbopre .i danfu lu na go'i li'u = .e >>> > > lu go'i li'u .i ji'a go'i lu na'e go'i li'u .e lu go'i na'i li'u .e >>> > > lu no'e go'i li'u .e lu to'e go'i li'u .e lu lo mamta be do cu >>> > > sofybakni >>> > > li'u >>> > > >>> > > -- >>> > > You received this message because you are subscribed to the Google >>> > > Groups >>> > > "lojban" group. >>> > > To post to this group, send email to lojban@googlegroups.com. >>> > > To unsubscribe from this group, send email to >>> > > lojban+unsubscribe@googlegroups.com. >>> > > For more options, visit this group at >>> > > http://groups.google.com/group/lojban?hl=3Den. >>> > > >>> > > >>> > >>> > >>> > -- >>> > mu'o mi'e .aionys. >>> > >>> > .i.e'ucai ko cmima lo pilno be denpa bu .i doi.luk. mi patfu do zo'o >>> > (Come to the Dot Side! Luke, I am your father. :D ) >>> > >>> > -- >>> > You received this message because you are subscribed to the Google >>> > Groups "lojban" group. >>> > To post to this group, send email to lojban@googlegroups.com. >>> > To unsubscribe from this group, send email to >>> > lojban+unsubscribe@googlegroups.com. >>> > For more options, visit this group at >>> > http://groups.google.com/group/lojban?hl=3Den. >>> > >>> >>> -- >>> http://singinst.org/ : Our last, best hope for a fantastic future. >>> .i ko na cpedu lo nu stidi vau loi jbopre .i danfu lu na go'i li'u .e >>> lu go'i li'u .i ji'a go'i lu na'e go'i li'u .e lu go'i na'i li'u .e >>> lu no'e go'i li'u .e lu to'e go'i li'u .e lu lo mamta be do cu sofybakn= i >>> li'u >>> >>> -- >>> You received this message because you are subscribed to the Google Grou= ps >>> "lojban" group. >>> To post to this group, send email to lojban@googlegroups.com. >>> To unsubscribe from this group, send email to >>> lojban+unsubscribe@googlegroups.com. >>> For more options, visit this group at >>> http://groups.google.com/group/lojban?hl=3Den. >>> >> >> -- >> You received this message because you are subscribed to the Google Group= s >> "lojban" group. >> To post to this group, send email to lojban@googlegroups.com. >> To unsubscribe from this group, send email to >> lojban+unsubscribe@googlegroups.com. >> For more options, visit this group at >> http://groups.google.com/group/lojban?hl=3Den. > > > > > -- > mu'o mi'e .aionys. > > .i.e'ucai ko cmima lo pilno be denpa bu .i doi.luk. mi patfu do zo'o > (Come to the Dot Side! Luke, I am your father. :D ) > > -- > You received this message because you are subscribed to the Google Groups > "lojban" group. > To post to this group, send email to lojban@googlegroups.com. > To unsubscribe from this group, send email to > lojban+unsubscribe@googlegroups.com. > For more options, visit this group at > http://groups.google.com/group/lojban?hl=3Den. --=20 You received this message because you are subscribed to the Google Groups "= lojban" group. To post to this group, send email to lojban@googlegroups.com. To unsubscribe from this group, send email to lojban+unsubscribe@googlegrou= ps.com. For more options, visit this group at http://groups.google.com/group/lojban= ?hl=3Den.