Received: from mail-ey0-f189.google.com ([209.85.215.189]:36313) by stodi.digitalkingdom.org with esmtps (TLSv1:RC4-SHA:128) (Exim 4.76) (envelope-from ) id 1SmcIH-0008S8-TY; Wed, 04 Jul 2012 20:00:06 -0700 Received: by eaad14 with SMTP id d14sf5729577eaa.16 for ; Wed, 04 Jul 2012 19:59:39 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=googlegroups.com; s=beta; h=x-beenthere:received-spf:mime-version:in-reply-to:references:date :message-id:subject:from:to:x-original-sender :x-original-authentication-results:reply-to:precedence:mailing-list :list-id:x-google-group-id:list-post:list-help:list-archive:sender :list-subscribe:list-unsubscribe:content-type; bh=6GXcpTQnNQyROnoCdSCxRB/p04EKkr/pB6bso3+IcUU=; b=OT87feINbm4sNRMJoXSwnjGvBfTiaXZCN12+2ugU8rRASwnZafZ7nyznqxzHhp9v8s GK9BSuX0nEZa40Qfp+NO6cBbrO1yd3FGzIOWO/zCNw7f4ShG+UuyjrfoG1VoQifkg405 tWJQ6UvnzR43+NBCyEz/BXDsz/02SKw6beMA4= Received: by 10.205.141.82 with SMTP id jd18mr818902bkc.5.1341457178643; Wed, 04 Jul 2012 19:59:38 -0700 (PDT) X-BeenThere: lojban@googlegroups.com Received: by 10.204.154.7 with SMTP id m7ls7720168bkw.5.gmail; Wed, 04 Jul 2012 19:59:36 -0700 (PDT) Received: by 10.205.133.196 with SMTP id hz4mr2872536bkc.4.1341457176847; Wed, 04 Jul 2012 19:59:36 -0700 (PDT) Received: by 10.205.133.196 with SMTP id hz4mr2872534bkc.4.1341457176803; Wed, 04 Jul 2012 19:59:36 -0700 (PDT) Received: from mail-lb0-f178.google.com (mail-lb0-f178.google.com [209.85.217.178]) by gmr-mx.google.com with ESMTPS id j4si7707127bkj.3.2012.07.04.19.59.36 (version=TLSv1/SSLv3 cipher=OTHER); Wed, 04 Jul 2012 19:59:36 -0700 (PDT) Received-SPF: pass (google.com: domain of eyeonus@gmail.com designates 209.85.217.178 as permitted sender) client-ip=209.85.217.178; Received: by mail-lb0-f178.google.com with SMTP id gj10so233503lbb.23 for ; Wed, 04 Jul 2012 19:59:36 -0700 (PDT) MIME-Version: 1.0 Received: by 10.152.144.168 with SMTP id sn8mr24255796lab.1.1341457176467; Wed, 04 Jul 2012 19:59:36 -0700 (PDT) Received: by 10.152.46.36 with HTTP; Wed, 4 Jul 2012 19:59:36 -0700 (PDT) In-Reply-To: References: <20120624081938.GT392@stodi.digitalkingdom.org> <20120627062028.GT392@stodi.digitalkingdom.org> <20120627090038.GX392@stodi.digitalkingdom.org> Date: Wed, 4 Jul 2012 20:59:36 -0600 Message-ID: Subject: Re: [lojban] I want to play this game in Lojban. From: Jonathan Jones To: lojban@googlegroups.com X-Original-Sender: eyeonus@gmail.com X-Original-Authentication-Results: gmr-mx.google.com; spf=pass (google.com: domain of eyeonus@gmail.com designates 209.85.217.178 as permitted sender) smtp.mail=eyeonus@gmail.com; dkim=pass header.i=@gmail.com Reply-To: lojban@googlegroups.com Precedence: list Mailing-list: list lojban@googlegroups.com; contact lojban+owners@googlegroups.com List-ID: X-Google-Group-Id: 1004133512417 List-Post: , List-Help: , List-Archive: Sender: lojban@googlegroups.com List-Subscribe: , List-Unsubscribe: , Content-Type: multipart/alternative; boundary=e89a8f2346877c174f04c40c56af X-Spam-Score: 0.0 (/) X-Spam_score: 0.0 X-Spam_score_int: 0 X-Spam_bar: / --e89a8f2346877c174f04c40c56af Content-Type: text/plain; charset=windows-1252 Content-Transfer-Encoding: quoted-printable Then I must have the worst timing on the planet. On Wed, Jul 4, 2012 at 8:35 PM, Jacob Errington wrote: > That's actually pretty strange, eyeonus, #lojban is pretty active. > > On 4 July 2012 17:09, Jonathan Jones wrote: > > Day and time? I'm not usually on IRC, mainly because I rarely see any > > activity when I do show up. I'm certainly not going to lurk on there > > indefinitely. > > > > > > On Fri, Jun 29, 2012 at 1:32 PM, Pyrachi > wrote: > >> > >> I'm game. > >> > >> > >> On Wed, Jun 27, 2012 at 2:00 AM, Robin Lee Powell > >> wrote: > >>> > >>> "History" rather than "story" (the scope is much larger than "story" > >>> normally implies), but yes. > >>> > >>> -Robin > >>> > >>> On Wed, Jun 27, 2012 at 02:26:19AM -0600, Jonathan Jones wrote: > >>> > So, basically, we take turns telling a story, with some fairly simp= le > >>> > rules > >>> > added to make things progress smoothly? That's sounds simple enough= , > >>> > and > >>> > fairly entertaining. > >>> > > >>> > On Wed, Jun 27, 2012 at 12:20 AM, Robin Lee Powell < > >>> > rlpowell@digitalkingdom.org> wrote: > >>> > > >>> > > On Sun, Jun 24, 2012 at 01:19:39AM -0700, Robin Lee Powell wrote: > >>> > > > > >>> > > > http://www.lamemage.com/ > >>> > > > > >>> > > > It's a history-construction game. I have the PDF. I'm going t= o > >>> > > > try to make people play it at LogFest. We should do it as a > phone > >>> > > > game, too. In Lojban. > >>> > > > >>> > > IRC actually might be better, because it'd all be recorded. > >>> > > > >>> > > Anyways, here's a summary of the gameplay, stolen from the PDF. > >>> > > It's essentially a shared world-building co-op storytelling game, > >>> > > *except* that no collaboration, or even suggesting, is allowed. > >>> > > This has (I belive, I've not actually played it) two important > >>> > > effects: (1) everybody gets to be surprised by what happens, whic= h > >>> > > increases engagement (2) the pushy people can't dominate > everything. > >>> > > > >>> > > - -------------------- > >>> > > > >>> > > - Humanity spreads to the stars and forges a galactic civilizatio= n=85 > >>> > > > >>> > > - Fledgling nations arise from the ruins of the empire=85 > >>> > > > >>> > > - An ancient line of dragon-kings dies out as magic fades from th= e > >>> > > realm=85 > >>> > > > >>> > > These are all examples of Microscope games. > >>> > > > >>> > > In Microscope, you build an epic history as you play. Want to pla= y > a > >>> > > game that spans the entire Dune series, the Silmarillion, = or > >>> > > the rise and fall of Rome in an afternoon? That=92s Microscope= . > >>> > > > >>> > > But you don=92t play the history from start to finish, > >>> > > marching along in chronological order. Instead, you build your > >>> > > history from the outside in. You start off knowing the big pictur= e, > >>> > > the grand scheme of what happens, then you dive in and explore wh= at > >>> > > happened in between, the how and why that shaped events. > >>> > > > >>> > > You are free to jump backwards or forwards, zooming in or out to > >>> > > look at whatever you want, defying limits of time and space. Want > to > >>> > > leap a thousand years into the future and see how an institution > >>> > > shaped society? Want to jump back to the childhood of the king yo= u > >>> > > just saw assassinated and find out what made him such a hated > ruler? > >>> > > That=92s normal in Microscope. You have vast creative authority. = You > >>> > > can make whole empires rise and fall at will. Dream up a utopia o= r > >>> > > destroy one with nuclear fire. You have that power, but remember > >>> > > you=92re not alone: everyone else at the table can do it too. > >>> > > > >>> > > You create independently, but not in isolation. Each face= t > >>> > > you add to history builds on what other players built before you= . > >>> > > You expand on their ideas, and they expand on yours. History migh= t > >>> > > not turn out the way you expected. Be prepared to think on your > >>> > > feet. > >>> > > > >>> > > When you zoom all the way in to a particular moment in time, all > the > >>> > > players share the stage and role-play together to find out > something > >>> > > we want to learn about the history. Did the crew of the Icarus kn= ow > >>> > > the aliens were on Titan? Did the rebels really fake the governme= nt > >>> > > crackdown? Do the knights remember the original meaning of their > >>> > > ritual vows? We role-play and see. The more you play, the more yo= ur > >>> > > once simple summary becomes a detailed tapestry, full of meaning > and > >>> > > surprises. History snowballs. > >>> > > > >>> > > What you need to play > >>> > > > >>> > > Microscope is for two to five players, but three or four are best= . > >>> > > There=92s no game prep and no GM. You can play a single session, = or > >>> > > keep coming back and exploring the same history over and over > again. > >>> > > > >>> > > You=92ll need a stack of index cards and something to write with, > >>> > > along with table space to lay everything out. Smaller cards, like > >>> > > blank flash cards, work even better because they take up less spa= ce > >>> > > on the table. > >>> > > > >>> > > [snip] > >>> > > > >>> > > teaching step 1: explain the concept > >>> > > > >>> > > First, read the =93What Is Microscope?=94 section out loud. Inste= ad of > >>> > > reading it all yourself, have the other players take turns. Then > >>> > > say: > >>> > > > >>> > > =93The author of the game says I should read this part to you bec= ause > >>> > > it=92s really important: All of us sitting at this table have eq= ual > >>> > > creative power. At times we=92ll have different roles and > >>> > > authority, but we=92re all equal participants and authors. > >>> > > > >>> > > =93It may sound like I=92m running the game because I=92m going t= o be > >>> > > explaining a lot about the rules, and I may interrupt and jump in > to > >>> > > clarify how the game is played. But I don=92t have any more autho= rity > >>> > > than anyone else when it comes to actually playing the game -- > >>> > > there=92s no GM. > >>> > > > >>> > > =93Now that we know what the game=92s about, we=92re ready to get > >>> > > started.=94 > >>> > > > >>> > > teaching step 2: game setup > >>> > > > >>> > > Follow the steps in =93Starting a New Game.=94 You can read the f= irst > >>> > > one or two paragraphs of each step out loud or just summarize, as > >>> > > you prefer. > >>> > > > >>> > > Players new to Microscope may try to brainstorm too much detail > >>> > > about the history during the setup. Don=92t hesitate to jump in a= nd > >>> > > tell players to save those ideas for later. Follow the steps > >>> > > rigorously. > >>> > > > >>> > > =93Microscope is a little like Poker: you want to keep your > cool > >>> > > ideas close to your vest until you use them. If the rest of us kn= ow > >>> > > what you=92re going to do ahead of time, it=92s not as interestin= g.=94 > >>> > > > >>> > > teaching step 3: explain play > >>> > > > >>> > > =93Now that setup is done, we=92re ready to start play. = We > >>> > > already know more about our history than we did when we came up > with > >>> > > the single sentence idea, and as we play we=92ll find out more an= d > >>> > > more. > >>> > > > >>> > > =93The basic structure of the game is that we keep goin= g > >>> > > around the table adding to the history, making either a Period, a= n > >>> > > Event or a Scene. For each rotation there=92s going to be one pla= yer > >>> > > called the Lens, and that player is going to pick a particular > Focus > >>> > > that everything we create has to relate to. So if the Focus is a > >>> > > city, each player is going to get to add something to the history > >>> > > that somehow relates to that city. It=92s a topic to keep us all = on > >>> > > the same page. > >>> > > > >>> > > =93If you make a Period or Event, just describe what happens as > though > >>> > > we=92re seeing it from a birds-eye view. You=92re in charge, and= the > >>> > > rest of us are eagerly listening to hear what you have = to > >>> > > say. If you make a Scene, we all pick characters and > >>> > > role-play to find out what really happened in that moment of > >>> > > history.=94 > >>> > > > >>> > > - -------------------- > >>> > > > >>> > > -Robin > >>> > > > >>> > > -- > >>> > > http://singinst.org/ : Our last, best hope for a fantastic > future. > >>> > > .i ko na cpedu lo nu stidi vau loi jbopre .i danfu lu na go'i li'= u > .e > >>> > > lu go'i li'u .i ji'a go'i lu na'e go'i li'u .e lu go'i na'i li'u = .e > >>> > > lu no'e go'i li'u .e lu to'e go'i li'u .e lu lo mamta be do cu > >>> > > sofybakni > >>> > > li'u > >>> > > > >>> > > -- > >>> > > You received this message because you are subscribed to the Googl= e > >>> > > Groups > >>> > > "lojban" group. > >>> > > To post to this group, send email to lojban@googlegroups.com. > >>> > > To unsubscribe from this group, send email to > >>> > > lojban+unsubscribe@googlegroups.com. > >>> > > For more options, visit this group at > >>> > > http://groups.google.com/group/lojban?hl=3Den. > >>> > > > >>> > > > >>> > > >>> > > >>> > -- > >>> > mu'o mi'e .aionys. > >>> > > >>> > .i.e'ucai ko cmima lo pilno be denpa bu .i doi.luk. mi patfu do zo'= o > >>> > (Come to the Dot Side! Luke, I am your father. :D ) > >>> > > >>> > -- > >>> > You received this message because you are subscribed to the Google > >>> > Groups "lojban" group. > >>> > To post to this group, send email to lojban@googlegroups.com. > >>> > To unsubscribe from this group, send email to > >>> > lojban+unsubscribe@googlegroups.com. > >>> > For more options, visit this group at > >>> > http://groups.google.com/group/lojban?hl=3Den. > >>> > > >>> > >>> -- > >>> http://singinst.org/ : Our last, best hope for a fantastic future. > >>> .i ko na cpedu lo nu stidi vau loi jbopre .i danfu lu na go'i li'u .e > >>> lu go'i li'u .i ji'a go'i lu na'e go'i li'u .e lu go'i na'i li'u .e > >>> lu no'e go'i li'u .e lu to'e go'i li'u .e lu lo mamta be do cu > sofybakni > >>> li'u > >>> > >>> -- > >>> You received this message because you are subscribed to the Google > Groups > >>> "lojban" group. > >>> To post to this group, send email to lojban@googlegroups.com. > >>> To unsubscribe from this group, send email to > >>> lojban+unsubscribe@googlegroups.com. > >>> For more options, visit this group at > >>> http://groups.google.com/group/lojban?hl=3Den. > >>> > >> > >> -- > >> You received this message because you are subscribed to the Google > Groups > >> "lojban" group. > >> To post to this group, send email to lojban@googlegroups.com. > >> To unsubscribe from this group, send email to > >> lojban+unsubscribe@googlegroups.com. > >> For more options, visit this group at > >> http://groups.google.com/group/lojban?hl=3Den. > > > > > > > > > > -- > > mu'o mi'e .aionys. > > > > .i.e'ucai ko cmima lo pilno be denpa bu .i doi.luk. mi patfu do zo'o > > (Come to the Dot Side! Luke, I am your father. :D ) > > > > -- > > You received this message because you are subscribed to the Google Grou= ps > > "lojban" group. > > To post to this group, send email to lojban@googlegroups.com. > > To unsubscribe from this group, send email to > > lojban+unsubscribe@googlegroups.com. > > For more options, visit this group at > > http://groups.google.com/group/lojban?hl=3Den. > > -- > You received this message because you are subscribed to the Google Groups > "lojban" group. > To post to this group, send email to lojban@googlegroups.com. > To unsubscribe from this group, send email to > lojban+unsubscribe@googlegroups.com. > For more options, visit this group at > http://groups.google.com/group/lojban?hl=3Den. > > --=20 mu'o mi'e .aionys. .i.e'ucai ko cmima lo pilno be denpa bu .i doi.luk. mi patfu do zo'o (Come to the Dot Side! Luke, I am your father. :D ) --=20 You received this message because you are subscribed to the Google Groups "= lojban" group. To post to this group, send email to lojban@googlegroups.com. To unsubscribe from this group, send email to lojban+unsubscribe@googlegrou= ps.com. For more options, visit this group at http://groups.google.com/group/lojban= ?hl=3Den. --e89a8f2346877c174f04c40c56af Content-Type: text/html; charset=windows-1252 Content-Transfer-Encoding: quoted-printable Then I must have the worst timing on the planet.

On Wed, Jul 4, 2012 at 8:35 PM, Jacob Errington &= lt;nictytan@gmail.c= om> wrote:
That's actually pretty strange, eyeonus,= #lojban is pretty active.

On 4 July 2012 17:09, Jonathan Jones <eyeonus@gmail.com> wrote:
> Day and time? I'm not usually on IRC, mainly because I rarely see = any
> activity when I do show up. I'm certainly not going to lurk on the= re
> indefinitely.
>
>
> On Fri, Jun 29, 2012 at 1:32 PM, Pyrachi <emanuel@emanuelhouse.com> wrote:
>>
>> I'm game.
>>
>>
>> On Wed, Jun 27, 2012 at 2:00 AM, Robin Lee Powell
>> <rlpowell@digita= lkingdom.org> wrote:
>>>
>>> "History" rather than "story" (the scope i= s much larger than "story"
>>> normally implies), but yes.
>>>
>>> -Robin
>>>
>>> On Wed, Jun 27, 2012 at 02:26:19AM -0600, Jonathan Jones wrote= :
>>> > So, basically, we take turns telling a story, with some f= airly simple
>>> > rules
>>> > added to make things progress smoothly? That's sounds= simple enough,
>>> > and
>>> > fairly entertaining.
>>> >
>>> > On Wed, Jun 27, 2012 at 12:20 AM, Robin Lee Powell < >>> > rlpowell@d= igitalkingdom.org> wrote:
>>> >
>>> > > On Sun, Jun 24, 2012 at 01:19:39AM -0700, Robin Lee = Powell wrote:
>>> > > >
>>> > > > http://www.lamemage.com/
>>> > > >
>>> > > > It's a history-construction game. =A0I have= the PDF. =A0I'm going to
>>> > > > try to make people play it at LogFest. =A0We sh= ould do it as a phone
>>> > > > game, too. =A0In Lojban.
>>> > >
>>> > > IRC actually might be better, because it'd all b= e recorded.
>>> > >
>>> > > Anyways, here's a summary of the gameplay, stole= n from the PDF.
>>> > > It's essentially a shared world-building co-op s= torytelling game,
>>> > > *except* that no collaboration, or even suggesting, = is allowed.
>>> > > This has (I belive, I've not actually played it)= two important
>>> > > effects: (1) everybody gets to be surprised by what = happens, which
>>> > > increases engagement (2) the pushy people can't = dominate everything.
>>> > >
>>> > > - --------------------
>>> > >
>>> > > - Humanity spreads to the stars and forges a galacti= c civilization=85
>>> > >
>>> > > - Fledgling nations arise from the ruins of the empi= re=85
>>> > >
>>> > > - An ancient line of dragon-kings dies out as magic = fades from the
>>> > > =A0realm=85
>>> > >
>>> > > These are all examples of Microscope games.
>>> > >
>>> > > In Microscope, you build an epic history as you play= . Want to play a
>>> > > game that spans =A0the =A0entire =A0Dune =A0series, = =A0the =A0Silmarillion, =A0or
>>> > > the =A0rise =A0and =A0fall of Rome in an afternoon? = That=92s Microscope.
>>> > >
>>> > > But =A0you =A0don=92t =A0play =A0the =A0history =A0f= rom =A0start =A0to =A0finish,
>>> > > marching =A0along in chronological order. Instead, y= ou build your
>>> > > history from the outside in. You start off knowing t= he big picture,
>>> > > the grand scheme of what happens, then you dive in a= nd explore what
>>> > > happened in between, the how and why that shaped eve= nts.
>>> > >
>>> > > You are free to jump backwards or forwards, zooming = in or out to
>>> > > look at whatever you want, defying limits of time an= d space. Want to
>>> > > leap a thousand years into the future and see how an= institution
>>> > > shaped society? Want to jump back to the childhood o= f the king you
>>> > > just saw assassinated and find out what made him suc= h a hated ruler?
>>> > > That=92s normal in Microscope. You have vast creativ= e authority. You
>>> > > can make whole empires rise and fall at will. Dream = up a utopia or
>>> > > destroy one with nuclear fire. You have that power, = but remember
>>> > > you=92re not alone: everyone else at the table can d= o it too.
>>> > >
>>> > > You =A0create =A0independently, =A0but =A0not =A0in = =A0isolation. =A0Each =A0facet
>>> > > you =A0add to history builds on what other players b= uilt before you.
>>> > > You expand on their ideas, and they expand on yours.= History might
>>> > > not turn out the way you expected. Be prepared to th= ink on your
>>> > > feet.
>>> > >
>>> > > When you zoom all the way in to a particular moment = in time, all the
>>> > > players share the stage and role-play together to fi= nd out something
>>> > > we want to learn about the history. Did the crew of = the Icarus know
>>> > > the aliens were on Titan? Did the rebels really fake= the government
>>> > > crackdown? Do the knights remember the original mean= ing of their
>>> > > ritual vows? We role-play and see. The more you play= , the more your
>>> > > once simple summary becomes a detailed tapestry, ful= l of meaning and
>>> > > surprises. History snowballs.
>>> > >
>>> > > What you need to play
>>> > >
>>> > > Microscope is for two to five players, but three or = four are best.
>>> > > There=92s no game prep and no GM. You can play a sin= gle session, or
>>> > > keep coming back and exploring the same history over= and over again.
>>> > >
>>> > > You=92ll need a stack of index cards and something t= o write with,
>>> > > along with table space to lay everything out. Smalle= r cards, like
>>> > > blank flash cards, work even better because they tak= e up less space
>>> > > on the table.
>>> > >
>>> > > [snip]
>>> > >
>>> > > teaching step 1: explain the concept
>>> > >
>>> > > First, read the =93What Is Microscope?=94 section ou= t loud. Instead of
>>> > > reading it all yourself, have the other players take= turns. Then
>>> > > say:
>>> > >
>>> > > =93The author of the game says I should read this pa= rt to you because
>>> > > it=92s really important: All of us sitting at this t= able have =A0equal
>>> > > creative =A0power. =A0At =A0times =A0we=92ll =A0have= =A0different roles and
>>> > > authority, but we=92re all equal participants and au= thors.
>>> > >
>>> > > =93It may sound like I=92m running the game because = I=92m going to be
>>> > > explaining a lot about the rules, and I may interrup= t and jump in to
>>> > > clarify how the game is played. But I don=92t have a= ny more authority
>>> > > than anyone else when it comes to actually playing t= he game --
>>> > > there=92s no GM.
>>> > >
>>> > > =93Now that we know what the game=92s about, we=92re= ready to get
>>> > > started.=94
>>> > >
>>> > > teaching step 2: game setup
>>> > >
>>> > > Follow the steps in =93Starting a New Game.=94 You c= an read the first
>>> > > one or two paragraphs of each step out loud or just = summarize, as
>>> > > you prefer.
>>> > >
>>> > > Players new to Microscope may try to brainstorm too = much detail
>>> > > about the history during the setup. Don=92t hesitate= to jump in and
>>> > > tell players to save those ideas for later. Follow t= he steps
>>> > > rigorously.
>>> > >
>>> > > =93Microscope =A0is =A0a =A0little like Poker: you w= ant =A0to =A0keep =A0your cool
>>> > > ideas close to your vest until you use them. If the = rest of us know
>>> > > what you=92re going to do ahead of time, it=92s not = as interesting.=94
>>> > >
>>> > > teaching step 3: explain play
>>> > >
>>> > > =93Now =A0that =A0setup =A0is =A0done, =A0we=92re = =A0ready =A0to =A0start =A0play. =A0We
>>> > > already know more about our history than we did when= we came up with
>>> > > the single sentence idea, and as we play we=92ll fin= d out more and
>>> > > more.
>>> > >
>>> > > =93The =A0basic =A0structure =A0of =A0the =A0game = =A0is =A0that =A0we =A0keep =A0going
>>> > > around the table adding to the history, making eithe= r a Period, an
>>> > > Event or a Scene. For each rotation there=92s going = to be one player
>>> > > called the Lens, and that player is going to pick a = particular Focus
>>> > > that everything we create has to relate to. So if th= e Focus is a
>>> > > city, each player is going to get to add something t= o the history
>>> > > that somehow relates to that city. It=92s a topic to= keep us all on
>>> > > the same page.
>>> > >
>>> > > =93If you make a Period or Event, just describe what= happens as though
>>> > > we=92re seeing it from a birds-eye view. You=92re in= charge, =A0and =A0the
>>> > > rest =A0of =A0us =A0are =A0eagerly =A0listening =A0t= o =A0hear what =A0you =A0have =A0to
>>> > > say. =A0If =A0you =A0make =A0a =A0Scene, =A0we =A0al= l =A0pick characters and
>>> > > role-play to find out what really happened in that m= oment of
>>> > > history.=94
>>> > >
>>> > > - --------------------
>>> > >
>>> > > -Robin
>>> > >
>>> > > --
>>> > > h= ttp://singinst.org/ : =A0Our last, best hope for a fantastic future. >>> > > .i ko na cpedu lo nu stidi vau loi jbopre .i danfu l= u na go'i li'u .e
>>> > > lu go'i li'u .i ji'a go'i lu na'= e go'i li'u .e lu go'i na'i li'u .e
>>> > > lu no'e go'i li'u .e lu to'e go'= i li'u .e lu lo mamta be do cu
>>> > > sofybakni
>>> > > li'u
>>> > >
>>> > > --
>>> > > You received this message because you are subscribed= to the Google
>>> > > Groups
>>> > > "lojban" group.
>>> > > To post to this group, send email to lojban@googlegroups.com.
>>> > > To unsubscribe from this group, send email to
>>> > > lojban+unsubscribe@googlegroups.com.
>>> > > For more options, visit this group at
>>> > > http://groups.google.com/group/lojban?hl=3Den.=
>>> > >
>>> > >
>>> >
>>> >
>>> > --
>>> > mu'o mi'e .aionys.
>>> >
>>> > .i.e'ucai ko cmima lo pilno be denpa bu .i doi.luk. m= i patfu do zo'o
>>> > (Come to the Dot Side! Luke, I am your father. :D )
>>> >
>>> > --
>>> > You received this message because you are subscribed to t= he Google
>>> > Groups "lojban" group.
>>> > To post to this group, send email to lojban@googlegroups.com.
>>> > To unsubscribe from this group, send email to
>>> > = lojban+unsubscribe@googlegroups.com.
>>> > For more options, visit this group at
>>> > http://groups.google.com/group/lojban?hl=3Den.
>>> >
>>>
>>> --
>>> http://sing= inst.org/ : =A0Our last, best hope for a fantastic future.
>>> .i ko na cpedu lo nu stidi vau loi jbopre .i danfu lu na go= 9;i li'u .e
>>> lu go'i li'u .i ji'a go'i lu na'e go'i= li'u .e lu go'i na'i li'u .e
>>> lu no'e go'i li'u .e lu to'e go'i li'u= .e lu lo mamta be do cu sofybakni
>>> li'u
>>>
>>> --
>>> You received this message because you are subscribed to the Go= ogle Groups
>>> "lojban" group.
>>> To post to this group, send email to lojban@googlegroups.com.
>>> To unsubscribe from this group, send email to
>>> lojba= n+unsubscribe@googlegroups.com.
>>> For more options, visit this group at
>>> http://groups.google.com/group/lojban?hl=3Den.
>>>
>>
>> --
>> You received this message because you are subscribed to the Google= Groups
>> "lojban" group.
>> To post to this group, send email to lojban@googlegroups.com.
>> To unsubscribe from this group, send email to
>> lojban+un= subscribe@googlegroups.com.
>> For more options, visit this group at
>> http://groups.google.com/group/lojban?hl=3Den.
>
>
>
>
> --
> mu'o mi'e .aionys.
>
> .i.e'ucai ko cmima lo pilno be denpa bu .i doi.luk. mi patfu do zo= 'o
> (Come to the Dot Side! Luke, I am your father. :D )
>
> --
> You received this message because you are subscribed to the Google Gro= ups
> "lojban" group.
> To post to this group, send email to lojban@googlegroups.com.
> To unsubscribe from this group, send email to
> lojban+unsubs= cribe@googlegroups.com.
> For more options, visit this group at
> http://groups.google.com/group/lojban?hl=3Den.

--
You received this message because you are subscribed to the Google Groups &= quot;lojban" group.
To post to this group, send email to lojban@googlegroups.com.
To unsubscribe from this group, send email to lojban+unsubscribe@googlegroups.com.
For more options, visit this group at http://groups.google.com/group/lojba= n?hl=3Den.




--
mu'o mi= 'e .aionys.

.i.e'ucai ko cmima lo pilno be denpa bu .i doi.l= uk. mi patfu do zo'o
(Come to the Dot Side! Luke, I am your father. = :D )

--
You received this message because you are subscribed to the Google Groups "= lojban" group.
To post to this group, send email to lojban@googlegroups.com.
To unsubscribe from this group, send email to lojban+unsubscribe@googlegrou= ps.com.
For more options, visit this group at http://groups.google.com/group/lojban= ?hl=3Den.
--e89a8f2346877c174f04c40c56af--