Received: from mail-yw0-f61.google.com ([209.85.213.61]:62221) by stodi.digitalkingdom.org with esmtps (TLSv1:RC4-SHA:128) (Exim 4.76) (envelope-from ) id 1T4dG9-0005u9-Rd; Thu, 23 Aug 2012 12:40:17 -0700 Received: by yhoo21 with SMTP id o21sf1138755yho.16 for ; Thu, 23 Aug 2012 12:39:59 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=googlegroups.com; s=20120806; h=x-beenthere:date:from:to:message-id:in-reply-to:references:subject :mime-version:x-original-sender:reply-to:precedence:mailing-list :list-id:x-google-group-id:list-post:list-help:list-archive:sender :list-subscribe:list-unsubscribe:content-type; bh=QKWEhDPNQ6hcGFJpAeYf3K7RnI3WDI7Ttptkb2/wczA=; b=sJpw7N8w88RLj01jviaA3Tz+P2aFvNxk2x0Vm2lNKyIIMAtRA5abnvMXwwJMl4Zjt+ wCOVpAm1vbEG3Y87+EDmVJjPuuxwo5LyR3v0xbxhakgVaXNQ5DBhR8BsGegU7hwgrRWR yNNnhy76i3fKzn00trScyJ8uAbS3W0wLGb0vx8UN1xw8PsNF/uUQxd91iqY0yORmU8j9 q9ufEt9fTwXCp+phmnWIuNFQyrKGpsdfmGQ/YTwtrqrj240vNNycT5F66eSyU19mnG2G RAcBj2Q4ErajaO3kQUIn9vdEGog8PW/hm9CztezJxvSCq8M23iEi6gSi1JUtY8fb5wej y4ag== Received: by 10.50.158.136 with SMTP id wu8mr1070546igb.1.1345750798314; Thu, 23 Aug 2012 12:39:58 -0700 (PDT) X-BeenThere: lojban@googlegroups.com Received: by 10.50.163.42 with SMTP id yf10ls1682145igb.1.gmail; Thu, 23 Aug 2012 12:39:57 -0700 (PDT) Received: by 10.42.33.9 with SMTP id g9mr976026icd.25.1345750797717; Thu, 23 Aug 2012 12:39:57 -0700 (PDT) Received: by 10.50.100.229 with SMTP id fb5msigb; Thu, 23 Aug 2012 11:05:33 -0700 (PDT) Received: by 10.68.190.132 with SMTP id gq4mr583868pbc.18.1345745133403; Thu, 23 Aug 2012 11:05:33 -0700 (PDT) Date: Thu, 23 Aug 2012 11:05:32 -0700 (PDT) From: triliyn To: lojban@googlegroups.com Message-Id: <96a2bedd-07f5-4b0a-b712-9ac39eee92bc@googlegroups.com> In-Reply-To: References: Subject: [lojban] Re: a minecraft proposal MIME-Version: 1.0 X-Original-Sender: trillionalyssa@gmail.com Reply-To: lojban@googlegroups.com Precedence: list Mailing-list: list lojban@googlegroups.com; contact lojban+owners@googlegroups.com List-ID: X-Google-Group-Id: 1004133512417 List-Post: , List-Help: , List-Archive: Sender: lojban@googlegroups.com List-Subscribe: , List-Unsubscribe: , Content-Type: multipart/alternative; boundary="----=_Part_410_4640322.1345745132646" X-Spam-Score: -0.7 (/) X-Spam_score: -0.7 X-Spam_score_int: -6 X-Spam_bar: / ------=_Part_410_4640322.1345745132646 Content-Type: text/plain; charset=ISO-8859-1 I would love to participate in this at least occasionally! I just got a microphone too, so I'd even be able to voice chat! On Tuesday, August 21, 2012 10:28:01 PM UTC-4, Jonathan Strickland wrote: > > I've been playing minecraft regularly for about 2 years. I played on the > lojban.org minecraft server when it was up. I've been playing with other > lojbanists since that server went down, and I know there's a lot of > lojbanists that play minecraft (or have purchased minecraft and don't play > anymore) that might be interested in starting to play together again. > > Minecraft is by far the most social game I've played, and I feel the > lojban community could get a lot out of it if we started taking advantage > of it again. I propose a once-a-month minecraft server that goes up for a > week (probably starting friday night) where players can work together while > speaking only lojban and try to beat the game. > > Minecraft has come quite a long way since the old server was up, and I > think hosting a server once a month, with a new map each month, would > encourage people to work together, speak and learn lojban, and grow closer > as a community while having fun. There's lots of things to do, regardless > of how you like to play. Collecting resources, farming, writing books, > fighting monsters, and building is the closest to lojbanistan we can get > right now :) > > One of the problems with the old server was that people would join, build > things, and then not come back as often until they stopped coming back at > all. When a server gets to be large and there isn't that much to do besides > sustain what there already is, it's not as interesting. I think starting a > new map each month would give people the opportunity to feel involved from > the beginning, and keep people from being intimidated by having to learn > everything that's already been done and built. I enjoy minecraft the most > when starting out in a new world and working with others, starting equally > naked and helpless, and I know a lot of other people do as well. > > I also think a community wiki, with a glossary of terms and a description > of how each world went and how different people contributed might be fun. > Placing maps of the worlds we've made and downloads would be trivial. We > could also post transcripts of the chatlogs, or only parts of them that > parse as valid lojban. > > The biggest and most important change minecraft has had is the inclusion > of an overarching goal. Yeah, you can actually beat minecraft now. Getting > there is a long and open-ended process, but instead of just building things > that look cool, we'd be actually trying to do something! :D > > If you aren't familiar with how to beat minecraft, here's how it works: > > 1). Collect obsidian by mixing water and lava. > Collecting obsidian usually requires a diamond pickaxe, and diamonds are > one of the rarest items in the game. > > 2). Build a frame with the obsidian, and light the frame on fire, opening > a portal to the Nether. > The Nether is a hostile, hell-like dimension. It's much more dangerous > than the Overworld, so bringing food, weapons, and armor is important. > > 3). Locate a Stronghold in the Nether. > Strongholds are massive, complicated dungeons that have items needed for > progression inside. There are strongholds in the Nether, and strongholds in > the Overworld. Finding a stronghold in the Nether is usually much easier. > > 4). Find a blaze spawner, and collect blaze rods by killing blazes. > Blazes are one of the toughest enemies in the game, and can rapidly shoot > projectiles that will light you on fire. Collecting blaze rods is usually a > team effort. They can be placed in a crafting grid to get blaze powder, or > used to craft a brewing station for potions. > > 5). Combine blaze powder with enderpearls to create eyes of ender. > Endermen are tall, dark mobs that are passive unless you look at them in > the face. They pick up blocks and move them around the world, and can > teleport. If you make them hostile, they'll come straight at you and > teleport away after attempting to hit you for a while, coming back in a > different direction. Killing them drops enderpearls, which is combined with > blaze powder to create eyes of ender. Killing endermen is necessary to > proceed in the game. Endermen are the strongest mob in the overworld. They > also take damage when it's raining or when they're touching water. > > 6). Throw eyes of ender into the sky and follow where they land until you > reach a stronghold in the overworld. > Strongholds in the overworld are generated underground. They generate > different rooms than Nether strongholds, and they have chests filled with > valuable things. They're also the only way into the End. > > 7). Find a portal frame inside the stronghold and place eyes of ender into > each of the slots. > In (most) strongholds, there is a frame of 12 blocks above a pool of lava. > The blocks are only generated in strongholds, and create a portal when an > eye of ender is inserted into each slot. This portal leads to the End. > > 8). Kill the Enderdragon, and win. > The End is the only finite map in the game. You spawn on a large floating > mass of land. Only endermen can spawn in the end, and they spawn in large > quantities. There's also a big dragon flying in the sky, attacking you. > Once you enter the End, there's no way out unless you beat it. The > enderdragon has a lot of health, and takes either a concentrated attack > effort or a very prepared player with a good amount of time. There are > large obsidian towers with gems that heal the enderdragon, and killing the > enderdragon results in a rain of experience and a portal to return to the > Overworld. It also spawns the Enderdragon Egg, a trophy to take home to > show you beat the game. > > That's how you beat minecraft. It takes a lot of skill to do alone, but > it's much easier (and much more fun!) when working together as a team. > There's also a lot of things to translate and document; if we wanted to, we > could try to create a lojban translation of the minecraft wiki ( > http://minecraftwiki.net), but that's a...large and comprehensive wiki. > > Anyway, I really look forward to social events, and I'd love to have > something to look forward to with lojban. I don't know of any monthly > lojban happenings that are going on right now, but I think this might be a > great thing, and I'd be willing and happy to take in the lead in making > this happen if enough people are interested. I was probably most actively > learning and speaking lojban during the time the server was up; I'd like to > be more active again, and this is a great incentive for me, at the very > least. I think that would be the case for others as well. I have a few > questions: > > 1). Are you interested in something like this? > 2). Do you think the once-a-month new world format is a good idea? > 3). What times work best for you? > 4). Do you have any suggestions for ways to make this better? > > Having a voicechat server while we play is also a possibility, but that > would exclude people who don't have microphones or have to play in quiet > areas. If enough people can do that and want to do that, though, feel free. > There's no reason to feel intimidated by the game; there are several > experienced players (including myself) who would be happy to help if we get > this thing going. There's always something to do, even if you're not the > best builder or especially good at videogames. > > Thoughts? > -- You received this message because you are subscribed to the Google Groups "lojban" group. To view this discussion on the web visit https://groups.google.com/d/msg/lojban/-/XCACYbF3tKwJ. To post to this group, send email to lojban@googlegroups.com. To unsubscribe from this group, send email to lojban+unsubscribe@googlegroups.com. For more options, visit this group at http://groups.google.com/group/lojban?hl=en. ------=_Part_410_4640322.1345745132646 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable I would love to participate in this at least occasionally! I just got a mic= rophone too, so I'd even be able to voice chat!

On Tuesday, August 2= 1, 2012 10:28:01 PM UTC-4, Jonathan Strickland wrote:
I've been playing minecraft regularly for about 2 ye= ars. I played on the lojban= .org minecraft server when it was up. I've been playing with other lojb= anists since that server went down, and I know there's a lot of lojbanists = that play minecraft (or have purchased minecraft and don't play anymore) th= at might be interested in starting to play together again.

Minecraft is by far the most social game I've played, and I feel the lo= jban community could get a lot out of it if we started taking advantage of = it again. I propose a once-a-month minecraft server that goes up for a week= (probably starting friday night) where players can work together while spe= aking only lojban and try to beat the game.

Minecraft has come quite a long way since the old server was up, and I = think hosting a server once a month, with a new map each month, would encou= rage people to work together, speak and learn lojban, and grow closer as a = community while having fun. There's lots of things to do, regardless of how= you like to play. Collecting resources, farming, writing books, fighting m= onsters, and building is the closest to lojbanistan we can get right now :)=

One of the problems with the old server was that people would join, bui= ld things, and then not come back as often until they stopped coming back a= t all. When a server gets to be large and there isn't that much to do besid= es sustain what there already is, it's not as interesting. I think starting= a new map each month would give people the opportunity to feel involved fr= om the beginning, and keep people from being intimidated by having to learn= everything that's already been done and built. I enjoy minecraft the most = when starting out in a new world and working with others, starting equally = naked and helpless, and I know a lot of other people do as well.

I also think a community wiki, with a glossary of terms and a descripti= on of how each world went and how different people contributed might be fun= . Placing maps of the worlds we've made and downloads would be trivial. We = could also post transcripts of the chatlogs, or only parts of them that par= se as valid lojban.

The biggest and most important change minecraft has had is the inclusio= n of an overarching goal.  Yeah, you can actually beat minecraft now. = Getting there is a long and open-ended process, but instead of just buildin= g things that look cool, we'd be actually trying to do something! :D

If you aren't familiar with how to beat minecraft, here's how it works:=

1). Collect obsidian by mixing water and lava.
Collecting obsidi= an usually requires a diamond pickaxe, and diamonds are one of the rarest i= tems in the game.

2). Build a frame with the obsidian, and light the frame on fire, openi= ng a portal to the Nether.
The Nether is a hostile, hell-like dimension.= It's much more dangerous than the Overworld, so bringing food, weapons, an= d armor is important.

3). Locate a Stronghold in the Nether.
Strongholds are massive, comp= licated dungeons that have items needed for progression inside. There are s= trongholds in the Nether, and strongholds in the Overworld. Finding a stron= ghold in the Nether is usually much easier.

4). Find a blaze spawner, and collect blaze rods by killing blazes.
= Blazes are one of the toughest enemies in the game, and can rapidly shoot p= rojectiles that will light you on fire. Collecting blaze rods is usually a = team effort. They can be placed in a crafting grid to get blaze powder, or = used to craft a brewing station for potions.

5). Combine blaze powder with enderpearls to create eyes of ender.
E= ndermen are tall, dark mobs that are passive unless you look at them in the= face. They pick up blocks and move them around the world, and can teleport= . If you make them hostile, they'll come straight at you and teleport away = after attempting to hit you for a while, coming back in a different directi= on. Killing them drops enderpearls, which is combined with blaze powder to = create eyes of ender. Killing endermen is necessary to proceed in the game.= Endermen are the strongest mob in the overworld. They also take damage whe= n it's raining or when they're touching water.

6). Throw eyes of ender into the sky and follow where they land until y= ou reach a stronghold in the overworld.
Strongholds in the overworld are= generated underground. They generate different rooms than Nether stronghol= ds, and they have chests filled with valuable things. They're also the only= way into the End.

7). Find a portal frame inside the stronghold and place eyes of ender i= nto each of the slots.
In (most) strongholds, there is a frame of 12 blo= cks above a pool of lava. The blocks are only generated in strongholds, and= create a portal when an eye of ender is inserted into each slot. This port= al leads to the End.

8). Kill the Enderdragon, and win.
The End is the only finite map in= the game. You spawn on a large floating mass of land. Only endermen can sp= awn in the end, and they spawn in large quantities. There's also a big drag= on flying in the sky, attacking you. Once you enter the End, there's no way= out unless you beat it. The enderdragon has a lot of health, and takes eit= her a concentrated attack effort or a very prepared player with a good amou= nt of time. There are large obsidian towers with gems that heal the enderdr= agon, and killing the enderdragon results in a rain of experience and a por= tal to return to the Overworld. It also spawns the Enderdragon Egg, a troph= y to take home to show you beat the game.

That's how you beat minecraft. It takes a lot of skill to do alone, but= it's much easier (and much more fun!) when working together as a team. The= re's also a lot of things to translate and document; if we wanted to, we co= uld try to create a lojban translation of the minecraft wiki (http://minecraftwiki.net), bu= t that's a...large and comprehensive wiki.

Anyway, I really look forward to social events, and I'd love to have so= mething to look forward to with lojban. I don't know of any monthly lojban = happenings that are going on right now, but I think this might be a great t= hing, and I'd be willing and happy to take in the lead in making this happe= n if enough people are interested. I was probably most actively learning an= d speaking lojban during the time the server was up; I'd like to be more ac= tive again, and this is a great incentive for me, at the very least. I thin= k that would be the case for others as well. I have a few questions:

1). Are you interested in something like this?
2). Do you think the = once-a-month new world format is a good idea?
3). What times work best f= or you?
4). Do you have any suggestions for ways to make this better?
Having a voicechat server while we play is also a possibility, but that= would exclude people who don't have microphones or have to play in quiet a= reas. If enough people can do that and want to do that, though, feel free. = There's no reason to feel intimidated by the game; there are several experi= enced players (including myself) who would be happy to help if we get this = thing going. There's always something to do, even if you're not the best bu= ilder or especially good at videogames.

Thoughts?

--
You received this message because you are subscribed to the Google Groups "= lojban" group.
To view this discussion on the web visit https://groups.google.com/d/msg/lojban/-/XC= ACYbF3tKwJ.
=20 To post to this group, send email to lojban@googlegroups.com.
To unsubscribe from this group, send email to lojban+unsubscribe@googlegrou= ps.com.
For more options, visit this group at http://groups.google.com/group/lojban= ?hl=3Den.
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