From LOJBAN%CUVMB.bitnet@YaleVM.YCC.YALE.EDU Sat Mar 6 22:52:40 2010 Received: from YALEVM.YCC.YALE.EDU by MINERVA.CIS.YALE.EDU via SMTP; Thu, 29 Jul 1993 18:12:03 -0400 Received: from YALEVM.CIS.YALE.EDU by YaleVM.YCC.Yale.Edu (IBM VM SMTP V2R2) with BSMTP id 0216; Thu, 29 Jul 93 18:10:49 EDT Received: from YALEVM.CIS.YALE.EDU (NJE origin LISTSERV@YALEVM) by YALEVM.CIS.YALE.EDU (LMail V1.1d/1.7f) with BSMTP id 1642; Thu, 29 Jul 1993 18:10:48 -0400 Date: Fri, 30 Jul 1993 10:10:34 GMT+1200 Reply-To: Chris Handley Sender: Lojban list From: Chris Handley Organization: University of Otago Subject: Forwarded: Re: Re: comments on the batch of lu X-To: lojban@cuvmb.cc.columbia.edu To: Erik Rauch Status: RO X-Status: X-From-Space-Date: Ukn Jul 29 18:12:05 1993 X-From-Space-Address: CHandley@GANDALF.OTAGO.AC.NZ Message-ID: Carl Burke answered me thus (and asked that I post it to the list as he had forgotten the address: -----------------------------forwarded message------------------------------ >Lojbab writes (although I have not seen the original question): >> A lerfu is meant to refer to what we in English call "letters" symbols on >>a page or other medium, but generalized to include numbers and other >>symbolic 'marks'. The general term for any sign or symbol is "sinxa" and >>is not limited to visual effects or to simple ones. >> >Would 'characters' be a better gloss? 'glyph' might work even better, if only the 'mark' aspect is of interest; 'character' has semantic implications, if I followed a recent discussion on the SGML TEI newsgroup correctly. Could you forward this to the list? I've forgotten the address. Carl Burke -------------------end of forwarded message-------------------------------- I like 'glyph' BTW - I think it would solve many problems. ====================================================================== Chris Handley chandley@otago.ac.nz Dept of Computer Science Ph (+64) 3-479-8499 University of Otago Fax (+64) 3-479-8577 Dunedin, NZ ______________________________________________________________________ There are three types of Computer Scientist: those who can count and those who can't.