X-Digest-Num: 80 Message-ID: <44114.80.485.959273824@eGroups.com> Date: Wed, 03 Mar 1999 11:46:40 -0500 From: Bob LeChevalier-Logical Language Group Subject: Lojban Adventure - volunteer wanted X-Yahoo-Message-Num: 485 Content-Length: 1694 Lines: 45 A long time ago Nick Nicholas translated the classic Adventure game (colossal cave) text into Lojban, but modifying the program to take Lojban commands was never completed. I've been contacted by someone in the Interactive Fiction community who would like to see us complete the game as an example of language teaching using interactive fiction, totally independent of its obvious value in actually helping people learn Lojban. He has suggested that rather than fiddling with archaic programs, that we use one of the modern tools for interactive fiction. Anyone interested can see rec.games.int-fiction (there is an FAQ), and he suggested Inform in particular http://www.gnelson.demon.co.uk/inform.html and ftp://ftp.gmd.de/if-archive/infocom/compilers/inform6/ as places to start. Anyone interested who has seriously checked out what it will take to complete the job and test it, given that all the text of the classic data file is translated, but the commands would have to be modified as well as perhaps some small amounts of text that were hard-coded in the original program, can contact me. This is not a small job - the text file is around 100K of Lojban, and may need some fiddling with to fit the current file models - which look like they are based on C code. lojbab ---- lojbab ***NOTE NEW ADDRESS*** lojbab@lojban.org Bob LeChevalier, President, The Logical Language Group, Inc. 2904 Beau Lane, Fairfax VA 22031-1303 USA 703-385-0273 Artificial language Loglan/Lojban: see Lojban WWW Server: href=" http://xiron.pc.helsinki.fi/lojban/ " Order _The Complete Lojban Language_ - see our Web pages or ask me.