Received: from rlpowell by stodi.digitalkingdom.org with local (Exim 4.80.1) (envelope-from ) id 1Vba0L-0004hf-5w; Wed, 30 Oct 2013 10:56:29 -0700 Date: Wed, 30 Oct 2013 10:56:29 -0700 From: Robin Lee Powell To: x@qx11.info Cc: lojban@lojban.org Subject: Re: jboselkei Message-ID: <20131030175628.GB19043@stodi.digitalkingdom.org> Mail-Followup-To: x@qx11.info, lojban@lojban.org References: <20131030120151.15012rznam4jlwn3@webmail.qx11.info> MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Disposition: inline In-Reply-To: <20131030120151.15012rznam4jlwn3@webmail.qx11.info> User-Agent: Mutt/1.5.21 (2010-09-15) On Wed, Oct 30, 2013 at 12:01:51PM -0500, x@qx11.info wrote: > Hi. I noticed that the jboselkei translation game has been offline > for quite a while now. I think it was a good way to practice > learning lojban, so I've been thinking about writing a program to > create the same game and putting it on my web hosting account. > However, I wanted to make sure first that, if I finish writing the > program, I could get a link to it somewhere on the lojban.org > website and also possibly an announcement on a lojban mailing > list. I doubt I'd get any visitors without a link, which would > make the programming redundant. I can totally do that. Hosting is also feasible, if you can handle a hosting arrangement that consists of "here's an ssh login and a shell, go nuts", but just linking is easier for me, of course. I suspect that we could find the jboselkei code for you if you wanted. IIRC it was PHP. Also, various people seem to be interested in this project and have opinions and such, in the IRC channel; you might want to come there when you're working on it and show people the work and such. -Robin