Return-path: Envelope-to: lojban-newreal@lojban.org Delivery-date: Fri, 30 Jul 2021 10:25:46 -0700 Received: from nobody by stodi.digitalkingdom.org with local (Exim 4.94) (envelope-from ) id 1m9WGY-003LBF-4F for lojban-newreal@lojban.org; Fri, 30 Jul 2021 10:25:46 -0700 Received: from [91.151.90.178] (port=45677 helo=mail.stayingpositive7.club) by stodi.digitalkingdom.org with esmtp (Exim 4.94) (envelope-from ) id 1m9WGJ-003L8U-Q8 for lojban@lojban.org; Fri, 30 Jul 2021 10:25:45 -0700 DKIM-Signature: v=1; a=rsa-sha1; c=relaxed/relaxed; s=dkim; d=stayingpositive7.club; h=Date:From:To:Subject:MIME-Version:Content-Type:List-Unsubscribe:Message-ID; i=amazingled@stayingpositive7.club; bh=TFdW2PU6WNQVtvHyuBTrbPqSnHs=; b=RW4oVMqr1rUnw53WXyLxGbjJPcu+YaoKoHYMdtwvhXFYYo/wyMKUeyi16NJkxUponzxWQAAILxgm 41KL9pEdNzy0lTHALpULN5xLS8Rl7JRXqMjCsSjodu3vIk/fdMft+fJ6JQsfmSD2kXq25Ix7deEC GkeKC5Ks+RYCQRjNs1w= DomainKey-Signature: a=rsa-sha1; c=nofws; q=dns; s=dkim; d=stayingpositive7.club; b=MqCdvrGIjH7lTdJBkOxXUWFvtkCA/v2j4OkKQVBZ0nYgFQx9u3Y4cdLF5tz1BJ+ZFsOZU/lAQT5R 6oyThag51svtyG6iOA9rchbPwN10OWzbNTiIGlLLaBu01J5NCxnB2ya/wkHgShlh7xMQfUEH/L3k 02HOJ0qUw/6T+Ix87n8=; Received: by mail.stayingpositive7.club id h0grd60001g0 for ; Fri, 30 Jul 2021 13:25:46 -0400 (envelope-from ) Date: Fri, 30 Jul 2021 13:25:46 -0400 From: AmazingLED To: Subject: Worlds #1 Home Festive LED Glowing BeachBalls MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_Part_295_2094361013.1627665513263" List-Unsubscribe: Message-ID: <0.0.0.30.1D78567EE92D1C8.30F3D0@mail.stayingpositive7.club> X-Spam-Score: 4.2 (++++) X-Spam_score: 4.2 X-Spam_score_int: 42 X-Spam_bar: ++++ X-Spam-Report: Spam detection software, running on the system "stodi.digitalkingdom.org", has NOT identified this incoming email as spam. The original message has been attached to this so you can view it or label similar future email. If you have any questions, see the administrator of that system for details. Content preview: ** Light Up Your Space ** Light up and upgrade your space with these LED Glow Beach Balls. Fully customizable by remote with several color options, transition colors on the go or set a timer to create the perfect light show. Y [...] Content analysis details: (4.2 points, 5.0 required) pts rule name description ---- ---------------------- -------------------------------------------------- 0.8 BAYES_50 BODY: Bayes spam probability is 40 to 60% [score: 0.5000] 1.7 URIBL_BLACK Contains an URL listed in the URIBL blacklist [URIs: stayingpositive7.club] -0.0 SPF_PASS SPF: sender matches SPF record 0.0 SPF_HELO_NONE SPF: HELO does not publish an SPF Record 0.0 HTML_MESSAGE BODY: HTML included in message 0.0 HTML_FONT_LOW_CONTRAST BODY: HTML font color similar or identical to background 0.3 HTML_OBFUSCATE_05_10 BODY: Message is 5% to 10% HTML obfuscation 0.8 MPART_ALT_DIFF BODY: HTML and text parts are different 0.0 MIME_QP_LONG_LINE RAW: Quoted-printable line longer than 76 chars -0.1 DKIM_VALID_EF Message has a valid DKIM or DK signature from envelope-from domain -0.1 DKIM_VALID_AU Message has a valid DKIM or DK signature from author's domain 0.1 DKIM_SIGNED Message has a DKIM or DK signature, not necessarily valid -0.1 DKIM_VALID Message has at least one valid DKIM or DK signature 0.8 RDNS_NONE Delivered to internal network by a host with no rDNS 0.0 T_REMOTE_IMAGE Message contains an external image ------=_Part_295_2094361013.1627665513263 Content-Type: text/plain; charset=utf-8 Content-Transfer-Encoding: 7bit ** Light Up Your Space ** -------------------------- Light up and upgrade your space with these LED Glow Beach Balls. Fully customizable by remote with several color options, transition colors on the go or set a timer to create the perfect light show. You can control the look and feel from anywhere whether you're lounging in a beach chair or relaxing in the pool. From parties to ambiance, the BeachGlow LED Beach Balls have you covered. Shop Now For Father's Day Savings! -> http://www.stayingpositive7.club/eb75z2g395gT86G11V4S309u7f2n18shscFDrfhscFDrEsvZ7IQAomSS5G10oz5K2sv3/clearness-penetratingly Schwartz, Denker, Pollack Digital Press 2420 Simmons Road Oviedo, FL 32765-9767 Update Email Preferences http://www.stayingpositive7.club/9cb5d2D395A8t6w12N42fHybW7f2h18AhscFDrfhscFDrEsvZ7uQAomSS6ASx1C06G2Lszv/Micronesian-nationalists ------=_Part_295_2094361013.1627665513263 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: quoted-printable =20 =20 =20 =20 =20 =20 =20 =20 =20 =20
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3D"logo" 3D"beach

Light Up Your Space

Light u= p and upgrade your space with these LED Glow Beach Balls. Fully customizabl= e by remote with several color options, transition colors on the go or set = a timer to create the perfect light show. You can control the look and feel= from anywhere whether you're lounging in a beach chair or relaxing in the = pool. From parties to ambiance, the BeachGlow LED Beach Balls have you cove= red.

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Shop Now= =20
 

Schwartz, Denker, Pollack Di= gital Press

2420 Simmons Road

Oviedo, FL 32765-9767

Upd= ate Email Preferences
=20 =20 =20 =20 =20 =20 =20
=20 =20 =20 =20 =20 =20 =20
3D"logo" 3D"beach

Light Up Your Space

Light u= p and upgrade your space with these LED Glow Beach Balls. Fully customizabl= e by remote with several color options, transition colors on the go or set = a timer to create the perfect light show. You can control the look and feel= from anywhere whether you're lounging in a beach chair or relaxing in the = pool. From parties to ambiance, the BeachGlow LED Beach Balls have you cove= red.

=20
 
Shop Now= =20
 

Schwartz, Denker, Pollack Di= gital Press

2420 Simmons Road

Oviedo, FL 32765-9767

Upd= ate Email Preferences
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The original Bayonetta is one of the b= est action games ever made, and it easily stands alongside genre classics, = such as God Hand, Devil May Cry 3, and Ninja Gaiden Black. It features expl= osive action, and tests your combo prowess against every divine creature in= the good book. Despite Bayonetta's poor PlayStation 3 performance, this PC= port is excellent. It delivers the action at a rock-solid frame rate and a= range of uncommon resolutions, which makes this version the definitive ang= el-slaying experience. If you're itching to replay Bayonetta, or if you mis= sed the game entirely, consider this $19.99 PC= game an essential purchase.

=20

After a lengthy but bombastic opening,= you are introduced to the titular Bayonetta, a sexy, leggy, and ferociousl= y powerful witch in league with hell. She's tasked with killing angels to k= eep her demonic minions appeased, but Bayonetta doesn't remember much about= her past. A suspicious tip sets her off on a journey to the divine city of= Vigrid, where she can learn more about herself and her mysterious past. To= be frank, the plot is a cheesy vehicle for the gameplay: it combines goofy= time travel elements, slapstick humor, and lots of camp to tell its story.= Bayonetta is essentially a parody of Devil May Cry, which is especially ap= parent when you consider that Platinum Games' Hideki Kamiya directed both t= itles. All you need to know is that there are some angels in need of a good= beating, and Bayonetta is perfectly suited for the task.

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Bayonetta marries free-form action wit= h combo-heavy combat, while also injecting unique finisher attacks, rewardi= ng evasion, and context-sensitive techniques. Your most basic offense invol= ves punches and kicks, which you combine to string combos. There is a beefy= list of combos to learn, and these combos vary greatly based on what weapo= ns you have equipped on your hands and feet. Combos generally have unique e= ffects at the end of the attack string, be it launching targets, knocking t= hem down, or batting them away. As a result, it's worth learning how to pul= l off combos to be the best angel murderer you can be.

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In addition to her bread and butter co= mbos, Bayonetta learns special attacks that can be injected into combos on = the fly, much like Devil May Cry's combat system. Pressing kick immediately= after a jump rockets Bayonetta and her target into the air, for example, w= hile double-tapping forward during an attack makes her lunge. Inserting the= se moves, and others like them, into your assault results in a very fluid a= nd satisfying combat experience.Of course, Bayonetta's signature ability is= Witch Time, which is essentially a perfect dodge. By evading at the right = time, you avoid damage and momentarily slow down the enemies around you, gi= ving you precious seconds to dish out damage without resistance. Bayonetta'= s unique execution system also encourages liberal use of Witch Time. You bu= ild up magic as you fight, represented by orbs under your health gauge. Whe= n this gauge is full, you can perform a Torture Attack on your targets, whi= ch severely cripples them if it doesn't kill them outright. Taking damage d= epletes this gauge, however, so it is in your best interest to evade proper= ly to retain as much magic as possible.

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Black Magic=

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Bayonetta features a scoring system th= at ranks your fighting ability, and rewards you with a medal based on your = overall performance during each skirmish. Stone is the worst medal, while P= ure Platinum is the best medal. In order to earn a high score, you must qui= ckly defeat enemies, take as little damage as possible, and make liberal us= e of combo finishers, Witch Time, and Torture Attacks to boost your point m= ultiplier as high as possible during the fight. Even a simple engagement ag= ainst cannon fodder enemies can be a demanding ordeal if you aim for a high= score, so players hoping to challenge themselves will find tremendous repl= ay value. My only gripe with the system is the lack of a retry option: if y= ou make too many mistakes during a fight, the only options are to accept a = low score, or reload a checkpoint and retry from there?assuming the game ha= sn't already auto-saved the rank. This is a minor issue, but it is one I wo= uld love to see addressed if the series gets another sequel.

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Another minor issue I have with Bayone= tta is the use of Quick Time Events (QTE) and instant-death traps during mi= ssions, which can absolutely destroy your mission ranking your first time t= hrough the game. Many chapters feature awkward platforming sections that us= e quick-time events to make progress, or murderous pitfall sequences that k= ill you regardless of how much health you have. Not all platforming is leth= al, mind you, so it can be surprising and frustrating to learn that the jum= ping puzzle you failed cost you a life, when the puzzle before that did not= Because these sequences never change, once you familiarize yourself with = them you can avoid a stupid death fairly easily, but it can be jarring to f= all to these in a game that demands combat prowess, rather than jumping ski= ll or QTE attentiveness.

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Bayonetta mixes in a few alternative s= ections to keep the ga= meplay fresh, though some of these portions fall flat. The best mini-game i= s the Angel Attack sho= oting gallery that appears between story acts. The gameplay is as simple as= it sounds: angels fly across the screen, and you shoot them to earn points= These points can be = spent on consumable items or temporary buffs in the next mission. On the other hand, the motorcycle and space shooter = chapters, inspired by = Sega's own Out Run/Hang-On and After Burner/Space Harrier, respectively, ar= e tedious to play through. These sections go on for much too long and radic= ally depart from the actio= n combat norm, forcing you to learn an entirely different set of actions for their portion o= f the game. You can skip the Angel Attack mini-game if you so choose: that'= s not the case with the motorcycle or space shooter sections, which are sma= ck in the middle of story= acts. These sections prove troublesome when I've tried to get a platinum r= ank for each act. These few gameplay twists are minor nitpicks at best,= but I believe the game would have been better without them.

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The original Bayonetta is one of the b= est action games ever made, and it easily stands alongside genre classics, = such as God Hand, Devil May Cry 3, and Ninja Gaiden Black. It features expl= osive action, and tests your combo prowess against every divine creature in= the good book. Despite Bayonetta's poor PlayStation 3 performance, this PC= port is excellent. It delivers the action at a rock-solid frame rate and a= range of uncommon resolutions, which makes this version the definitive ang= el-slaying experience. If you're itching to replay Bayonetta, or if you mis= sed the game entirely, consider this $19.99 PC= game an essential purchase.

=20

After a lengthy but bombastic opening,= you are introduced to the titular Bayonetta, a sexy, leggy, and ferociousl= y powerful witch in league with hell. She's tasked with killing angels to k= eep her demonic minions appeased, but Bayonetta doesn't remember much about= her past. A suspicious tip sets her off on a journey to the divine city of= Vigrid, where she can learn more about herself and her mysterious past. To= be frank, the plot is a cheesy vehicle for the gameplay: it combines goofy= time travel elements, slapstick humor, and lots of camp to tell its story.= Bayonetta is essentially a parody of Devil May Cry, which is especially ap= parent when you consider that Platinum Games' Hideki Kamiya directed both t= itles. All you need to know is that there are some angels in need of a good= beating, and Bayonetta is perfectly suited for the task.

=20

 

=20

Bayonetta marries free-form action wit= h combo-heavy combat, while also injecting unique finisher attacks, rewardi= ng evasion, and context-sensitive techniques. Your most basic offense invol= ves punches and kicks, which you combine to string combos. There is a beefy= list of combos to learn, and these combos vary greatly based on what weapo= ns you have equipped on your hands and feet. Combos generally have unique e= ffects at the end of the attack string, be it launching targets, knocking t= hem down, or batting them away. As a result, it's worth learning how to pul= l off combos to be the best angel murderer you can be.

=20

 

=20

In addition to her bread and butter co= mbos, Bayonetta learns special attacks that can be injected into combos on = the fly, much like Devil May Cry's combat system. Pressing kick immediately= after a jump rockets Bayonetta and her target into the air, for example, w= hile double-tapping forward during an attack makes her lunge. Inserting the= se moves, and others like them, into your assault results in a very fluid a= nd satisfying combat experience.Of course, Bayonetta's signature ability is= Witch Time, which is essentially a perfect dodge. By evading at the right = time, you avoid damage and momentarily slow down the enemies around you, gi= ving you precious seconds to dish out damage without resistance. Bayonetta'= s unique execution system also encourages liberal use of Witch Time. You bu= ild up magic as you fight, represented by orbs under your health gauge. Whe= n this gauge is full, you can perform a Torture Attack on your targets, whi= ch severely cripples them if it doesn't kill them outright. Taking damage d= epletes this gauge, however, so it is in your best interest to evade proper= ly to retain as much magic as possible.

=20

 

=20

Black Magic=

=20

Bayonetta features a scoring system th= at ranks your fighting ability, and rewards you with a medal based on your = overall performance during each skirmish. Stone is the worst medal, while P= ure Platinum is the best medal. In order to earn a high score, you must qui= ckly defeat enemies, take as little damage as possible, and make liberal us= e of combo finishers, Witch Time, and Torture Attacks to boost your point m= ultiplier as high as possible during the fight. Even a simple engagement ag= ainst cannon fodder enemies can be a demanding ordeal if you aim for a high= score, so players hoping to challenge themselves will find tremendous repl= ay value. My only gripe with the system is the lack of a retry option: if y= ou make too many mistakes during a fight, the only options are to accept a = low score, or reload a checkpoint and retry from there?assuming the game ha= sn't already auto-saved the rank. This is a minor issue, but it is one I wo= uld love to see addressed if the series gets another sequel.

=20

Another minor issue I have with Bayone= tta is the use of Quick Time Events (QTE) and instant-death traps during mi= ssions, which can absolutely destroy your mission ranking your first time t= hrough the game. Many chapters feature awkward platforming sections that us= e quick-time events to make progress, or murderous pitfall sequences that k= ill you regardless of how much health you have. Not all platforming is leth= al, mind you, so it can be surprising and frustrating to learn that the jum= ping puzzle you failed cost you a life, when the puzzle before that did not= Because these sequences never change, once you familiarize yourself with = them you can avoid a stupid death fairly easily, but it can be jarring to f= all to these in a game that demands combat prowess, rather than jumping ski= ll or QTE attentiveness.

=20

 

=20

Bayonetta mixes in a few alternative s= ections to keep the ga= meplay fresh, though some of these portions fall flat. The best mini-game i= s the Angel Attack sho= oting gallery that appears between story acts. The gameplay is as simple as= it sounds: angels fly across the screen, and you shoot them to earn points= These points can be = spent on consumable items or temporary buffs in the next mission. On the other hand, the motorcycle and space shooter = chapters, inspired by = Sega's own Out Run/Hang-On and After Burner/Space Harrier, respectively, ar= e tedious to play through. These sections go on for much too long and radic= ally depart from the actio= n combat norm, forcing you to learn an entirely different set of actions for their portion o= f the game. You can skip the Angel Attack mini-game if you so choose: that'= s not the case with the motorcycle or space shooter sections, which are sma= ck in the middle of story= acts. These sections prove troublesome when I've tried to get a platinum r= ank for each act. These few gameplay twists are minor nitpicks at best,= but I believe the game would have been better without them.

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