Received: with ECARTIS (v1.0.0; list lojban-beginners); Mon, 19 Sep 2005 19:06:55 -0700 (PDT) Received: from nobody by chain.digitalkingdom.org with local (Exim 4.52) id 1EHXX5-0005P1-0I for lojban-beginners-real@lojban.org; Mon, 19 Sep 2005 19:06:55 -0700 Received: from zproxy.gmail.com ([64.233.162.194]) by chain.digitalkingdom.org with esmtp (Exim 4.52) id 1EHXX2-0005Ou-By for lojban-beginners@chain.digitalkingdom.org; Mon, 19 Sep 2005 19:06:54 -0700 Received: by zproxy.gmail.com with SMTP id s1so127834nze for ; Mon, 19 Sep 2005 19:06:46 -0700 (PDT) DomainKey-Signature: a=rsa-sha1; q=dns; c=nofws; s=beta; d=gmail.com; h=received:mime-version:in-reply-to:references:content-type:message-id:subject:date:to:x-mailer:from; b=uoCnjRO41UeBd4qR+w4zBZmiF9VXuQ4X7n+OPCcHoxDDt9ZDwKY3JyXtKCIEHuw4O6DRU83+TyixsEx3v1TWHqQzcVtfVXxGyX2nl7bxr2MtPXW0GT2wZcQ5awlaasOr1b4wxjkbzUEUc57zQyPPJ/Oc+f0DWx+6q5uJxPka06s= Received: by 10.54.123.8 with SMTP id v8mr1490339wrc; Mon, 19 Sep 2005 19:06:46 -0700 (PDT) Received: from ?192.168.1.100? ( [67.143.21.246]) by mx.gmail.com with ESMTP id g5sm2182498wra.2005.09.19.19.06.39; Mon, 19 Sep 2005 19:06:46 -0700 (PDT) Mime-Version: 1.0 (Apple Message framework v734) In-Reply-To: References: Content-Type: multipart/alternative; boundary=Apple-Mail-1-698403483 Message-Id: <835C64DE-D376-416B-996D-9203253A2810@gmail.com> Subject: [lojban-beginners] Re: beginner's Lojban RPG Date: Mon, 19 Sep 2005 21:06:15 -0500 To: lojban-beginners@chain.digitalkingdom.org From: Zachary X-Spam-Score: -2.4 (--) X-archive-position: 2166 X-Approved-By: vyseofarcadia17@gmail.com X-ecartis-version: Ecartis v1.0.0 Sender: lojban-beginners-bounce@chain.digitalkingdom.org Errors-to: lojban-beginners-bounce@chain.digitalkingdom.org X-original-sender: vyseofarcadia17@gmail.com Precedence: bulk Reply-to: lojban-beginners@chain.digitalkingdom.org X-list: lojban-beginners Content-Length: 4984 --Apple-Mail-1-698403483 Content-Transfer-Encoding: 7bit I think I'd be really interested. Being into nerdy things like roleplaying and lojban both, I think it's a great idea that I'd love to get into. I also Robin's idea of rewards. Sadly, though, I do not think I will be rewarded much. One question: if there are enough interested people, which campaign do we do? I really like the first concept. It kind of reminds me of a Questionable Content(great webcomic) strip in which a bunch of robots (AnthroPCs, really) were playing "Trolls and Flame Wars" -ZAkyris. On Sep 19, 2005, at 6:02 PM, Matt Arnold wrote: > After some discussion it has emerged that there might be a need for > different Lojban role-playing games for different levels of comfort > with the language. Many of us, perhaps, were intimidated by the > prospect of having to speak nothing but conversational Lojban over > the phone or IRC, and stay caught up with what is being said. I > know I am. How many would be interested in a play-by-email game in > Lojban? I have two concepts in mind, both set in slower, more > distant competitions. > In the first campaign, players are artificial intelligences who > struggle with each other while keeping their awakening hidden from > humans. > In the second campaign, players are governments wiring diplomatic > messages and combat orders in an interstellar war. I was once a > member of a mailing list (http://www.adastragames.com) that did > this, and although I didn't participate it was really fun to watch. > One person even got to roleplay the part of natural disasters. > The focus would be on quality, not quantity, as befits a game where > we hope people will learn. To accomodate those who can't make as > much of a commitment in time, such a game could be played with > getting the bare point across by barking tiny and ugly bridi. Or at > the opposite of that range, this format also accomodates much more > entertaining content which has been carefully worked on, which > benefits everybody. Robin had a great idea to use a system in which > the more richly descriptive you are, the more you are rewarded with > dice. Is anyone interested? > -epkat > --Apple-Mail-1-698403483 Content-Transfer-Encoding: quoted-printable
I think I'd be really = interested. Being into nerdy things like roleplaying and lojban both, I = think it's a great idea that I'd love to get into. I also Robin's idea = of rewards. Sadly, though, I do not think I will be rewarded = much.

One = question: if there are enough interested people, which campaign do we = do? I really like the first concept. It kind of reminds me of a = Questionable Content(great webcomic) strip in which a bunch of = robots(AnthroPCs, really) were playing "Trolls and Flame = Wars"

-ZAkyris.

= On Sep 19, 2005, at 6:02 PM, Matt Arnold wrote:

After some = discussion it has emerged that there might be a need for different = Lojban role-playing games for different levels of comfort with the = language. Many of us, perhaps, were intimidated by the prospect of = having to speak nothing but conversational Lojban over the phone or IRC, = and stay caught up with what is being said. I know I am. How many would = be interested in a play-by-email game in Lojban? I have two concepts in = mind, both set in slower, more distant competitions.
In the first = campaign, players are artificial intelligences who struggle with each = other while keeping their awakening hidden from humans.
In the = second campaign, players are governments wiring diplomatic messages and = combat orders in an interstellar war. I was once a member of a mailing = list (http://www.adastragames.com) = that did this, and although I didn't participate it was really fun to = watch. One person even got to roleplay the part of natural = disasters.
The focus would be on quality, not quantity, as befits a = game where we hope people will learn. To accomodate those who can't make = as much of a commitment in time, such a game could be played with = getting the bare point across by barking tiny and ugly bridi. Or at the = opposite of that range, this format also accomodates much more = entertaining content which has been carefully worked on, which benefits = everybody. Robin had a great idea to use a system in which the more = richly descriptive you are, the more you are rewarded with dice. Is = anyone interested?
-epkat
=

= --Apple-Mail-1-698403483--