On Fri, Sep 24, 2010 at 8:43 PM, Alan Post
<alanpost@sunflowerriver.org> wrote:
.aionys.,
As the other primary participant of the game, I'm specifically
curious about your impressions.
What went well? What went poorly? What was great? What was
boring?
Well, once I figured out what was going on, I'd say it all went fairly smoothly. The problem was figuring out, well, what was going on. I was especially confused when I asked how to play, and you replied "This is a rock." I was like, "WTF?" I didn't really think any of it was boring, although obviously .xorxes. disagreed. :) Obviously, the best part was when he threw the rock and the stick into the lake and told us to shut up about them, although that was also kind of the worst part since that was also the end of the game. :)
I notice you used a lot of attitudinal indicators. Do you think
this should become part of the baseline game? Are you typical
or a-typical in this regard?
Well, one of the very, very few things I know about the game is that it has techniques, like the rock, stick, I'm-sure-there's-a-third-one-we-never-got-to one in the game we did. I think it would be a great idea to have an attitudinal technique. So, if that's what you mean by baseline, then yes.
I honestly don't know if my use of attitudinals is typical or not. The reason I used them is because I feel that it is a shame not to use such wonderful words, and also, using them helps me to learn them. I actually remember that .u'u is "Sorry!" and .au is "Eureeka!", due pretty much entirely to the fact that I've been using them.
So, I wish it was typical?
I'd like this material to develop into the best Lojban training
material it can be, so please give feedback with that in mind--
please don't be shy.
-Alan